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Did it do anything else other than not die? :p

Alsowhy was hortensse it's name of all things.

It could fly, which was a lot more of a bonus in Warhammer Fantasy than in AoS, and as a Chaos Lord it boasted one of the strongest character melee profiles in the game, so it could do a lot more than just not die. I will not play against anyone who fields such cheese.

Hortennse was the name of one of the members of the WoC Chamber of the Everchosen forum. I forget why it was named after him, @NIGHTBRINGER please explain fully, and this time seriously, rather than as a joke.
 
Did it do anything else other than not die? :p

Alsowhy was hortensse it's name of all things.

Hortennse was the name of one of the members of the WoC Chamber of the Everchosen forum. I forget why it was named after him, @NIGHTBRINGER please explain fully, and this time seriously, rather than as a joke.

@Lord Agragax of Lunaxoatl is correct, the Hortennse moniker was created in response to a member of the Chamber of the Everchosen forum with the same name. It happened soon after the release of the army book when the character build was first introduced and discussed. At the time, the build did not have a name so people would continually write out something along the lines of "the Chaos Lord with a 1+ armour save, 3+ ward save re-rolling 1's". Simultaneously, this forum member named Hortennse started a huge rant against the build, calling it unfair and broken. The rant turned into a massive back-and-forth thread, which took a turn towards the aggressive (definitely violative of the stricter rules of decorum of this forum). Eventually somebody suggested that the build be called Hortennse and the name stuck; essentially killing two birds with one stone. Not only did the name become the established norm on the forum, but it spread to other forums as well (even though most did not know the origin of the name).

The rant (14 pages) can be found HERE

It could fly, which was a lot more of a bonus in Warhammer Fantasy than in AoS, and as a Chaos Lord it boasted one of the strongest character melee profiles in the game, so it could do a lot more than just not die.
The build had a lot of flexibility and could be tweaked to fulfill a wide array of needs. Aside from the baseline defensiveness of the build, you could choose to spend your remaining magic item/mount points to bolster speed, leadership (i.e. stubborn), mobility, offense or further bolster defense.

A generalist version of the build could take down nearly every other character in the game, but could also tie up entire units. Along with the infamous Daemon Prince, it became one of the premier lord builds of the Warriors of Chaos army. The Hortennse Lord was definitely more resilient than the DP, but I believ

I will not play against anyone who fields such cheese.
You're too young to be Hortennse, otherwise, I'd begin to wonder. ;)
 
Purely out of a very morbid sense of curiousity, how would/did YOU counter the Hortense Lord @NIGHTBRINGER ?

Very curious.

Even more curious if you had solutions for it in any other armies other than Chaos.
 
Purely out of a very morbid sense of curiousity, how would/did YOU counter the Hortense Lord @NIGHTBRINGER ?

Very curious.

Even more curious if you had solutions for it in any other armies other than Chaos.

I can tell you how I beat it, but it isn't a good tactic and doesn't work for everybody...

I took a break from WFB from the end of 7th ed until after The End Times and never ran across it at all.
 
I can tell you how I beat it, but it isn't a good tactic and doesn't work for everybody...

I took a break from WFB from the end of 7th ed until after The End Times and never ran across it at all.
Hahaha... well.... that would work! It means that you have to miss the very best era of Warhammer... but it would work! :D
 
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https://www.warhammer-community.com...ooded-star-player-whos-red-hot-in-blood-bowl/
 
How long has AoS been doing books with red spines? That's our (WFB 8th) thing!

Since Third Edition started.

I do find it amusing how it's returning more and more to Fantasy in style and even gameplay after professing to be so 'new' and 'bold'. It shows that often you can't beat the original stuff.
 
Since Third Edition started.

I do find it amusing how it's returning more and more to Fantasy in style and even gameplay after professing to be so 'new' and 'bold'. It shows that often you can't beat the original stuff.
Indeed! :) All that "new" and "bold" hype was nonsensical right from the start as they ripped off a whole slew of our named characters.

They are also using the same white lettering for the army name as the 8th edition WFB books used.

In what way is the gameplay evolving towards 8th? (for those of us with zero AoS knowledge)
 
In what way is the gameplay evolving towards 8th? (for those of us with zero AoS knowledge)

The main way in which gameplay is becoming more similar to fantasy is that now units have to be formed in such a way that each model has to be within 1" horizontally of at least 1 other model in the unit (in small units of 5 or less) or at least 2 other models in the unit (in the case of units bigger than that). In essence, all units in AoS are 8th Edition Skirmishers (albeit with a 1" space between them rather than 2"). Compare this to the entirely freeform units from the previous two editions (which were more like 7th Edition Skirmishers to give the closest Fantasy analogy).

Also I was pleased to notice that they finally renamed the 'If your unit suffers a wound or mortal wound, roll a dice. On a x or more the wound is ignored' save as Ward Saves, another link with the past.
 
I think many other folks already guessed this, but Ogors battletome is coming up.
https://www.warhammer-community.com...mortal-realms-with-battletome-ogor-mawtribes/

mAcuGzFnvcBCGJoZ.jpg
I wish GW would do some trade-in scheme for battletomes, trade in your old one for a 10,- discount on the new one. I don't even collect that many armies and it's already taking up a full shelf with all of the out-dated tomes.

The main way in which gameplay is becoming more similar to fantasy is that now units have to be formed in such a way that each model has to be within 1" horizontally of at least 1 other model in the unit (in small units of 5 or less) or at least 2 other models in the unit (in the case of units bigger than that). In essence, all units in AoS are 8th Edition Skirmishers (albeit with a 1" space between them rather than 2"). Compare this to the entirely freeform units from the previous two editions (which were more like 7th Edition Skirmishers to give the closest Fantasy analogy).

Also I was pleased to notice that they finally renamed the 'If your unit suffers a wound or mortal wound, roll a dice. On a x or more the wound is ignored' save as Ward Saves, another link with the past.
Honestly, the full freedom of movement wasn't a great idea to begin with, so it's good that they've gone back a little. With 10+ models in a unit it lead to some truly absurd formations at times. And even now you still regularly see weird things, like a charging unit moving side-ways.
 
I wish GW would do some trade-in scheme for battletomes, trade in your old one for a 10,- discount on the new one. I don't even collect that many armies and it's already taking up a full shelf with all of the out-dated tomes.

Nah, that's too economical for the customer to be something GW would consider :p

Honestly, the full freedom of movement wasn't a great idea to begin with, so it's good that they've gone back a little. With 10+ models in a unit it lead to some truly absurd formations at times. And even now you still regularly see weird things, like a charging unit moving side-ways.

Well in that situation, rather than the unit sidestepping or something weird, it would represent the warriors turning to face the side and then charging in the direction that is now forward to them, but I see what you mean - Warhammer Fantasy on the other hand prevented anything like this by only allowing units to charge enemies in their front arc.
 
Nah, that's too economical for the customer to be something GW would consider :p
I mean, other companies do that sorta thing all the time to push sales, helps convince people to buy an upgrade. So it definitly works from the point of view of the company.

I guess the issue is that in the case of something like warhammer your old tome is essentially worthless when a new version arrives. It's not like an old fridge which you can still use for years even if there is a newer model.


Well in that situation, rather than the unit sidestepping or something weird, it would represent the warriors turning to face the side and then charging in the direction that is now forward to them, but I see what you mean - Warhammer Fantasy on the other hand prevented anything like this by only allowing units to charge enemies in their front arc.
O I didn't mean warriors changing direction, I'm fine with that being a bit more freeform. There's other places where some extra flexibility compared to WHF is a good thing.

However, you also have a couple of situations where you can do some silly things. For example the following:
We start like this, with red making a charge move at two units:
upload_2022-9-14_14-27-50.png
And finish with something like this:
upload_2022-9-14_14-27-3.png
So that the red player tags both opposing units in combat.

Allowing this is a bit silly, even if occasionally it is a nice "clever" maneuver.
 
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