I am kinda feeling the new Cowboy, the budget Cowboy. Hear me out here.
You just take a Scarvet, cold one, shield and a Horned One. You put that boy in a unit of Sauri. He cannot be hit by ranged attacks now (as far as i see if the unit fits in neatly which he does, he has the exact same defense as another character in it) and he offers ranks to the unit, as he fits in neatly. Our main problem with Sauri is that they are incredibly slow and often wiped out so they cannot hit back with the whole step up issue. If you put in a Scarvet in the unit, now the enemy has the issue that they have to split their attacks (which is annoying as it risks overkilling/underkilling a unit). Just putting a wound on a Scarvet does nothing, this is also why he is made to be tough and cheap, 3+ save and T5 is nothing to sneeze at. So the enemy will go for combat res most likely into your other Sauri. You have a champion to bait away enemy challenges if your Scarvet cannot take it.
The scarvet has 4 attacks at a good WS, S5, ap-1 from Obsidian Blades. The Horned One also does 2 more attacks, so you can actually start to do some damage and fight back in the CR race.
The kicker? That Horned One causes fear! So cavalry units (which will probably have less unit strength than you) will now have to test to even charge you, test to be -1 to hit. And if you manage to win combat, those guys are now RUNNING if they have less unit strength instead of giving ground in good order.
I feel it is a neat little package. A single unit of Sauri is literally mandatory at this point, so you need to do something with them, and i feel like the first unit of TG is as well to be able to protect a Slann. Add in a Bastiladon to fight first against Great Weapons/Stomps in prolonged combats and you have what i think is a pretty solid battle line to build around.