Doom and gloom
here is what I am seeing:
The Kroxigors went up in strength, and down in cost, I dont see that as a negative
no this is a great thing, Kroxigor are much better now
Engine of the gods is cheaper, weaker, doesnt require a character, and the priest cannot be killed seperately rendering it useless. Also it looks like these may be an important part of improving our magic phase since they give stack in giving a slann +1 caster level (from what warseer said)
no I think you are confusing things, it makes spells from a chosen lore 1pt easier to cast, this is definitely NOT the same as giving a wizard +1 to cast.
The problem is that the is no reason to send points on the engine because the effect is negligible and very short range, much better to save the points and field a regular steg or normal ancient
Laser cannon is S5 small template, dont know point cost for it.
CoC are definitely still too expensive
unfortunately this is probably true, the spears are ludicrously overcosted, so I was considering converting a unit without them, but if Im honest it hardly seems worth the trouble. Since every army is going to contain a TG bunker to hold the Slann and since the Stegadon looks to be about the best unit in the book (and chameleon skinks will still probably be the anti-warmachine unit of choice) I doubt there will be much space in special.
Carnosaur and trog, i'm still waiting to see the army book, but the rumors are bad.
yes, unusual for them to give both options for a dual kit terrible rules, at least the troglodon is only unconfirmed-terrible unlike the carnosaur which has been played in its current form for 2 editions and is known to be awful
ripperdons actually sound good, 5 attacks each, killing blow, immune to panic
and frenzied with Ld5, its not going to take your opponent long to realise that you can keep them at bay by playing a unit 22" away, forcing them to make a hopeless charge, then hit them with something big and tear them to pieces.
I dont see how bastilodons are bad at t5 4w and 2/3 the price of a stegadon and have a laser beam.
they're not bad, the pts cost is sound, the crappy stats just don't at all match the hulking tanky model
Skinks leadership 5 sucks, 6+ scaly skin is good, I will still take them
yep, because you can add Kroxigor to their unit (which are now very good) and they are better value than Saurus
Skinks have to pay 2 points to get melee poison attacks
this is a joke, don't know why they bothered
Additionally skink chiefs dropped in price a LOT, making them viable, and swarms how have the ability that they grant poison to other units that in in the same melee with them, which is absurdely good in my opinion. Scar vets dropped in price too, temple guard dropped in price too, saurus get a tiny buff too, razordons get a big buff too, razordons get a price drop too.
yeah, this is all very nice, except some of those pts drops came with pretty heavy nerfs, the skink chiefs LD for example. TG were overpriced before so a drop is welcome, the only real head-scratcher is why they dropped the scar veteran because he was already a great deal.
Not sure about razordons, they were comedy-awful in the last book it remains to be seen if they have fixed them this time around