Here is the second version of it then, if
@LizardWizard approves then I might go ahead with it
Blessed Spawning of Dracothion: add 3” to run and charge rolls
Blessed Spawning of Tzunki: units can ignore mortal wounds on a 5+
Blessed Spawning of Sotek: if you roll a hit of 6+ on a bite or jaw attack the attack instead inflicts mortal wounds equal to the original damage
Blessed Spawning of Quetzl:battleline can reroll failed saves when within 3” of a hero
Blessed Spawning of Tlazcotl: battleline units within 5” of a hero are immune to battle shock
Blessed Spawning of Chotec: if a model with this special rule is slain, all enemy units it is in combat with suffer a -1 to hit penalty
Blessed Spawning of Huanchi: May move through terrain as if open ground, suffering no penalties for movement.