Cold One
skipperyoss
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Carnosaur with -2 rend on his Jaws attack!
Like he always should've had!
Dracoths Tail battalion looks amazing, a free 15" move for all our saurus is a dream come true since the knights can't even march that far. Summon a balewind and suddenly you can deploy anywhere via summoning. Take the double teleport command trait on the Slann and enjoy unparalleled movement unless you're fighting a wanderers player near a table edge.
Dissapointed by the lack of healing options for our big monsters, wish we had something there. I'm really excited to test the Tail formation though.