It's depend how you play it.
If you enemy charge at your skinks, that don't mean that they attack your skinks first. So, you have the opportunity to wary fight before they attack, and so waste their charge and don't receive any attack this turn.
It all depends which units will attack first.
^This, it is situational but this is how I use it.
I thought the rule is when its your turn to pile in.. So if an enemy charges he piles in before you do or am i reading this wrong.
Also if you charge do you get to melee then wary out before enemy gets attack. Or you have to wait until next turn
Hmmm i must be understanding the rules wrong then.. i thought each combat is resolved individually unless it is a multiple attack on 1 unit.
I'm feeling rightfully stupid atm
I'm feeling rightfully stupid atm
Don't feel stupid
So if there's 2 different combats going on at different locations you can choose who retaliates 1st? Our only if its multi combat 2v1 etc.
So if i have 2 unit's of 10 skinks each in different locations. Your saying 1 gets attacked and the other can wary out but the other is stuck in combat
That makes it more clearer ty crow . I think i got confused because i thought that all combat its resolved individually as it happened. I didn't realise that you could choose who retaliate on the entire game board. I thought choosing who retaliated was only in reference to 2v1 situations
in summary Wary fighter is awesome![]()
Pretty much.
the only way you gain nothing from wary fighter, is if the enemy makes just a single charge with one unit, and charges a unit of skinks, wiping them out.