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Tutorial Seraphon Overview (updated to AoS 3.0)

No Deep Strike for poor coalesced… if you want some “teleport” to grab distant objectives, you need to insert one unit of those chameleon skinks.
Also in this case, it’s a battalion designed to work with Koatl’s claw, especially with Ripperdactyls.
Select your target, each unbuffed ripper will deliver 4 tearing jaws attacks at 2+ rerollable; bury your rippers under multiple command abilities by the ripperchief, buff them with the Starpriest’ Staff and enjoy the carnage.

Only saurus have +1 to-hit bonus. Actually, shadowstrike templehost gets nothing from either constellation.

Stegadon: try to always bring one armed with Sunfire thrower. if you already have a chief with it, go for the Bow.

Why? Sunfire throwers have short range, only good against infantry and are a bit random. Besides, we already have two spell with the same effect, but better. Bow applies pressure from turn 1 and good against everything. Am I missing something?
 
Interesting thought; I wonder if stegadons could be used as a line breaker, with say 2 of them having sun fire throwers. That could be a lot of mortal wounds and stegadons hit pretty hard on the charge. Might be useful to break an opponents control of an objective.

as for the bow, I think it definitely has good utility as it can be used to snipe heroes and force them to hide in disadvantageous positions that stop them from supporting their units
 
Only saurus have +1 to-hit bonus. Actually, shadowstrike templehost gets nothing from either constellation.



Why? Sunfire throwers have short range, only good against infantry and are a bit random. Besides, we already have two spell with the same effect, but better. Bow applies pressure from turn 1 and good against everything. Am I missing something?
because if your Skink chief is the general of a thunder lizard you can do it twice. my current theory craft build has a skink chief with flamers as general, then there are 3 bows and 1 eotg.
 
Only saurus have +1 to-hit bonus. Actually, shadowstrike templehost gets nothing from either constellation.

fixed, tnx. 3+ rerollable is still scary!

Why? Sunfire throwers have short range, only good against infantry and are a bit random. Besides, we already have two spell with the same effect, but better. Bow applies pressure from turn 1 and good against everything. Am I missing something?

Well, one spell got range 12" AND each skink wizard can cast only one spell, and often we need other spells from them.
Anyway, now a stegadon can deal with hordes in a very effective way, so imo (as a general suggestion) when you have 2 steggies, one should be armed with the flamer (plus, there's a nasty combo with the chief that probably will be faqed in the moment someone will try to use it at a tournament).
That said, you are free to experiment. You could well field a trio of stegadons, all armed with bows, and hunt characters from afar.
 
yep, but by itself it's not cheap at all. We're still talking about 170 pts.
yes, but the entire battalion at msu is only 400. I don't think there's a cheaper way to get acces to an artifact.

Plus, you're probably going to have at least some of it in your army as your core anyway (e.g. the starpriest) further reducing the actual extra cost.

well, the leader is the Saurus Oldblood, upon a magnificent mount. I'm thinking to Karl Franz upon his griffon.
Meh, I'd expect someone on a fancy mount to lead more than 3 basic units (though I guess at max size it at least looks like something as it's still a 120 followers..).

Still a bit weird though.
 
yes, but the entire battalion at msu is only 400. I don't think there's a cheaper way to get acces to an artifact.
Plus, you're probably going to have at least some of it in your army as your core anyway (e.g. the starpriest) further reducing the actual extra cost..

I cannot really disagree on this ;)
 
yes, but the entire battalion at msu is only 400. I don't think there's a cheaper way to get acces to an artifact.

Plus, you're probably going to have at least some of it in your army as your core anyway (e.g. the starpriest) further reducing the actual extra cost.


Meh, I'd expect someone on a fancy mount to lead more than 3 basic units (though I guess at max size it at least looks like something as it's still a 120 followers..).

Still a bit weird though.
Why is it weird? often in the past officers were mounted while their troops were on foot. in TW2 you can lead a horde of warriors with a scarvet on carno
 
Why is it weird? often in the past officers were mounted while their troops were on foot. in TW2 you can lead a horde of warriors with a scarvet on carno
It's an infantry formation, it's a bit odd to have a massive dinosaur in there for no apparent reason. Especially as all our other formations are very clearly dedicated to a certain militairy role. So it stands out. Especially as it literally towers over them. It just feels a bit out of place as now you essentially have a formation with your average run of the mill infantry lead by your super fancy super heavy cavalry. It's not the weirdest thing ever, but it just rubs me the wrong way I guess.
 
It's an infantry formation, it's a bit odd to have a massive dinosaur in there for no apparent reason. Especially as all our other formations are very clearly dedicated to a certain militairy role. So it stands out. Especially as it literally towers over them. It just feels a bit out of place as now you essentially have a formation with your average run of the mill infantry lead by your super fancy super heavy cavalry. It's not the weirdest thing ever, but it just rubs me the wrong way I guess.
fair enough. im a soldier, im used to such things lol
 
because if your Skink chief is the general of a thunder lizard you can do it twice. my current theory craft build has a skink chief with flamers as general, then there are 3 bows and 1 eotg.

Still not convinced that's how it works. It says ignore the attack characteristic when using the flamer not for each attack characteristic roll a number of dice equal to models within range

Edit:reread stegadon instead, it says do not use the attack characteristic... Instead roll a number of dice... Still don't think you can double it but the wording is really weird. Usually it would just have see below by the attack characteristic like it does for the rest so maybe you can double it?
 
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yes, but the entire battalion at msu is only 400. I don't think there's a cheaper way to get acces to an artifact.

Plus, you're probably going to have at least some of it in your army as your core anyway (e.g. the starpriest) further reducing the actual extra cost.


Meh, I'd expect someone on a fancy mount to lead more than 3 basic units (though I guess at max size it at least looks like something as it's still a 120 followers..).

Still a bit weird though.

Historically foot troops can be lead by a mounted general. Gives the mounted person greater field of view and also allows more soldiers on the ground to maintain visual of their commander. Nothing wrong with it imo

And if we are looking at our army fluff. Oldblood is just a really old Saurus so he would be qualified to lead them .Nothing says our normal saurus are run of the mill.
 
It says ignore the attack characteristic when using the flamer not for each attack characteristic roll a number of dice equal to models within range

It only states that you have to ignore attacks sequence for an attack, made with Flamers. It is a little ambiguous, what they mean by "an attack" in this case, but it can be understood as each attack, made by Sunfire Thrower, since it actually has attack characteristics.
 
Still not convinced that's how it works. It says ignore the attack characteristic when using the flamer not for each attack characteristic roll a number of dice equal to models within range

Edit:reread stegadon instead, it says do not use the attack characteristic... Instead roll a number of dice... Still don't think you can double it but the wording is really weird. Usually it would just have see below by the attack characteristic like it does for the rest so maybe you can double it?
it doesn't say ignore the attack characteristic, it says the attack "sequence". these are two VERY different things. it absolutely works as I have prescribed.
 
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