Ripperdactyl
Kalisto
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Well soon we will have a pair tournament and I wonder as usual to some suggestions.
The rules are the following
1000 points army each, both can have general bsb and influence each other units. Heroes can also been in each other units.
No restriction, rare 30%, monster slayer works only on flying monsters (so no carnosaur or stegadon!)
- you can use each other magical items as you wish!!
-some scenario will have scoring units (close order, US minimum 14 and banner)
This is my list idea.
=== Lizardmen [874 pts] Warhammer: The Old World, Lizardmen ===
++ Characters [500 pts] ++
Saurus Oldblood [390 pts] - Hand weapon - Heavy armour (Scaly skin) - General - Carnosaur - FRONTIER AXE - Talisman of Protection - Armour of Meteoric Iron
Skink Chief [110 pts] - Javelin - Light armour (Calloused hide) - Shield - Terradon - Ruby Ring of Ruin ++ Core Units [374 pts] ++
14 Saurus Warriors [224 pts] - Hand weapons - Shields - Heavy armour (Scaly skin) - Shieldwall - Spawn Leader (champion) - Standard bearer
10 Skink Skirmishers [50 pts] - Hand weapons - Javelins - Shields - Light armour (Calloused hides)
10 Skink Skirmishers [50 pts] - Hand weapons - Javelins - Shields - Light armour (Calloused hides)
10 Skink Skirmishers [50 pts] - Hand weapons - Javelins - Shields - Light armour (Calloused hides)
I am not sure how about what to do with remaining points but probably: more skinks, some more saurus or 3 terradons.
The idea is that he will play Exiles with level 3 caster, one bombard, duke or paladin on pegasus with glyph necklace that will give MR 2. A big realm knights unit.
The rules are the following
1000 points army each, both can have general bsb and influence each other units. Heroes can also been in each other units.
No restriction, rare 30%, monster slayer works only on flying monsters (so no carnosaur or stegadon!)
- you can use each other magical items as you wish!!
-some scenario will have scoring units (close order, US minimum 14 and banner)
This is my list idea.
=== Lizardmen [874 pts] Warhammer: The Old World, Lizardmen ===
++ Characters [500 pts] ++
Saurus Oldblood [390 pts] - Hand weapon - Heavy armour (Scaly skin) - General - Carnosaur - FRONTIER AXE - Talisman of Protection - Armour of Meteoric Iron
Skink Chief [110 pts] - Javelin - Light armour (Calloused hide) - Shield - Terradon - Ruby Ring of Ruin ++ Core Units [374 pts] ++
14 Saurus Warriors [224 pts] - Hand weapons - Shields - Heavy armour (Scaly skin) - Shieldwall - Spawn Leader (champion) - Standard bearer
10 Skink Skirmishers [50 pts] - Hand weapons - Javelins - Shields - Light armour (Calloused hides)
10 Skink Skirmishers [50 pts] - Hand weapons - Javelins - Shields - Light armour (Calloused hides)
10 Skink Skirmishers [50 pts] - Hand weapons - Javelins - Shields - Light armour (Calloused hides)
I am not sure how about what to do with remaining points but probably: more skinks, some more saurus or 3 terradons.
The idea is that he will play Exiles with level 3 caster, one bombard, duke or paladin on pegasus with glyph necklace that will give MR 2. A big realm knights unit.