we can't really be good at much though. we are stellar at magic but out side kroak we don't have spells worth casting(hence why every one runs him) so we are stuck making sure no one else can cast ether. we aren't as good as a proper shooting armies, we cant stand up to even ok melee armies, we can't castle, our artillery sucks, and our summoning is terrible. we are truly jacks of all trades master of none. the few stand outs that let us be good at things are looking to get(or have been) swatted.
we win by being a counter army not letting the opponent get up steam by ether killing their heroes or countering magic and then being ok enough at where they are bad. since none of our stuff is truly good we need to be able to bring enough of it to deal with what is thrown at us. this means that the stuff that is bad or expensive does not do well. warriors are so pricy to make work that you can't bring the rest, and they aren't good enough to work on their own. even when fully buffed they are constantly out classed.
so yes our book is balanced over all but there's a reason half of it is rarely used, taking it works against how our book works. maybe when GW breaks our book to placate every one they will get a chance in the sun.
This is the type of stuff that makes me feel like we are playing totally different armies.
I can't agree with any of that. It's unnecessarily exaggerated and paints a picture of an army that struggles to do anything when seraphon is essentially the exact opposite.
If you truly believe all of those things i'd argue it's not a book problem it's a perception problem.
We simply do not win be being a counter army. We win by taking entire armies off the table in 2 turns. We win by having more flexibility than entire factions, let alone armies. We win by having power in every single phase of the game, and the power in each of those phases is not insignificant.
I am tired of having to argue that the seraphon book is not a handful of garbage scrolls held up by kroak and a starpriest buff. I feel like i'm literally taking the least controversial stances and it's still a nonstop battle about anything that could suggest seraphon might actually be pretty damn good. I literally said carnosaurs were "borderline efficient" at 210 points which is such a massive undersell it genuinely blows my mind it's met with such firm dismissal.
Anyone who needs evidence to that should try to get more first hand experience using the army. IMO, it's extremely apparent as you play more games. If you aren't or can't get that first hand experience, then let's at least factor that in to the judgements being made. Or if your issues are entirely based on the list you play, we can at least acknowledge that. Warriors are clearly not the most op thing on the planet, but allowing them to shape your perception of the entire book does you a disservice (If thats what's happening, if not my mistake).
They're efficient, and might trade favourably. But virtually all of our basic stuff will get stuck on, or even be defeated by, even the basic units our opponents have acces to when our stuff is unsupported.
You don't fear a unit of unsupported knights being set loose in your backline, you just make them fight the nearest halfway capable unit and those knights will get themselves killed sooner or later without doing a terrible amount of damage. Yeah they might trade favourably if you don't respond well but unless you respond like a complete idiot and keep feeding them squishy support heroes or something idiotic like that they won't be rampaging through your lines racking up kills either. They'l most likely get stuck and quickly run out of steam when they encounter the first halfway capable basic melee unit.
Simply put, basicly all of our stuff that isn't riding a giant dinosaur is reasonably efficient (in one aspect or another..), but when unsupported it's little more than a nuisance and rarely a credible threat to anything. And we need something that is a credible threat that requires opponents to pay attention to it or suffer the consequences without it immeadiatly being a 200+ point combo or behemoth. It doesn't need to be more powerfull than that 200+ combo, but it does need to be a credible threat that requires an immeadiate response before it rampages through your backlines.
If you feel like we don't have a single option you can put into someone's backline that'll pull their attention id also suggest playing more games and seeing if you still feel that way.
I simply do not look at our army book and see what you see and I haven't had any in-game experience thats made me feel similarly. I've often flanked with knights or carnosaurs (why a carnosaur doesn't count is beyond me, but whatever) or salamanders or hell, even rippers to moderate effect.
I'm obviously in the minority here in my beliefs and that's fine. But I think when there's such a drastic difference in something as basic as the fundamental perception of the warscrolls, it doesn't leave much room for more discussion so ill still have to respectfully agree or to disagree and leave it at that.
As mentioned, hopefully all your fears are unfounded and everyone can get some more games in with the new book soon. Playing through different builds has genuinely been the most fun I've had playing age of sigmar. Almost everything feels viable and depending on the army and skill level of my opponent there's an army option for almost any kind of "social contract" you want to make with your opponent. Hopefully people can go out and play games soonish and everyone gets to experience that same feeling
