Move over
Myconids, I have a new favorite cute monster I need to figure out how to add to Scarterra.
Me Pondering the Underdark (again)
All the recent development on Scaraqua plus the video that kind of reminded me of Myconids made me again revisit the idea of Scarsubterra or Scarcaverna.
I also thought of using the Underdark. Night would Scarnoctis and dark would be dark would be Scartenebris. Scarnoctis isn't that bad. I like Scarnoctis better than Scarsubterra or Scarcaverna but I don't like it as much as Scarterra or Scaraqua.
Lets run with Scarnoctis for the moment. In published D&D worlds Underdark is where the
evil creatures of ancient times were literally driven underground.
I'm thinking of making Scarnoctis like a metaphysical Australia when Great Britain opted to throw their poor people there.
Rather than Scarnoctis being the prison for
Evil things, it's the dumping ground for
Inconvenient things. The Nine don't want to destroy these creations of theirs, but they don't want to them hogging the prime real estate.
To continue the Australia metaphor. The local wildlife is very good at killing you, but the locals can and do adapt to this.
Because I created the universe, I have established that the Nine are roughly equal in power. The Nine have finite power. If one of the Nine for some reason put all of his/her focus on Scarterra, he or she could not interfere with Scaraqua or Scarnoctis at all.
Korus is regulating the ecosystem of Scarterra and his Scaraquan personality Mubete is the Mother of Fishes. That's a lot of work. So let's say hypothetically that he could very little of his/her divine might towards Scarnoctis. Korus is basically a nobody there, maybe manifesting 5% of his/her divine power underground. The main thing he does underground is likely recycle waste products from Scarterra and Scaraqua to feed Scarnoctis. If I choose to use Myconids I might make them Korus' spiritual children though I also like the idea of making Korus the god/goddess of moderately benign rats.
Mera/Enosha is stretched pretty thin trying to bring Scarterra and Scaraqua together and deploying more spirits than most. Mera/Enosha can probably wield about 10% of her divine power underground and a lot of her focus is on the kalazotz, the subterranean race that embodies her ideals greatly.
Greymoria/Taedi is stretched pretty thin in her Scaraquan schemes and Scarterran petty revenge and managing magic. Maybe she can afford to manifest maybe 15% of her might in Scarnoctis. Her main contribution is dumping her slightly used monsters into Scarnoctis.
Khemra is busy with the sun. So is Heekma. But Heeka does not poke his nose into Scaraqua half as much as Khemra pokes her nose in the affairs of Scarterra. She/he is probably going to create some kind of Hollow Earth inspired proto-sun underground. Maybe she/he can manifest about 20% of her/his power underground.
Maylar/Bellusk is moderately busy regulating disease, rot, predators, darwinism, assorted monsters but he/she would certainly want to have a finger on the pulse of Scarnoctis, if only because it has a dangerous competitive vibe that he/she likes. Maybe 25-30% of his/her power can be spared for underground.
Zarthus/Dalgari handles the moon and the tides and light and justice, but really he doesn't need to manipulate nature very much. Thematically, the moon does not translate well underground but Zarthus and Dalgari are all about shining light into the darkness so it's not a big stretch for him to want to interfere with Scarnoctis. He can probably afford to manifest 25-30% of his divine power underground.
Nami/Kontona doesn't actually do much in Scarterra or Scaraqua. Well Nami controls the weather in Scarterra, and that is fairly labor intensive. But as of yet, Kontona hasn't done
anything in Scaraqua metaphysical events though Scaraquans believe she is the prometheon water bringer who "invented" rivers and lakes so that Scarterrans could
steal the essence of Sea. Nami/Kontona doesn't do much not because she
cannot but because she doesn't want to. She prefers to watch things unfold in their own way and only pokes a stick at Scarterra or Scaraqua when things start to grow stale. She could easily manifst 40% of her divine power underground if she wanted to. I'm not sure if she does want to.
Hallisan/Mancha and Phidas/Resona have a pretty small role in Scaraqua and Scarterra. And their role in Scaraqua is taking nutrients and chemicals from undergrond and dumping it into the sea. In Scaterra and to a lesser extant Scaraqua their roles are to dump minerals into the crust of the earth and/or make sure the crust of the earth doesn't collapse into Void, so even when they are dealing with Scarterra and Scaraqua they are
still manipulating Scarnoctis indirectly so these two are clearly the top dogs underground. Let's arbitrarily assign 50% of their divine power underground.
So here's a fun baseline. The battle between Law and Chaos is strong in Scaraqua, since the three neutral good, neutral evil, and true neutral deities have a minimal presence and the other six have fairly large presences. Maybe the cosmic struggle between Law and Chaos is what causes earthquakes.
So I'm thinking 2-5 civilized underground races with fairly large populations that Phidas and Hallisan fight over influencing (and one of these groups is probably going to be dwarves) and maybe 2-5 races with small populations under the spiritual guidance of Korus, Greymoria, and Mera, and 10-12 small population races under the spiritual guidance of the three chaotic deities.
Scarterra and Scaraqua are fairly isolated from each other, all things considered, but the boundary between Scarnoctis and the other two biomes are a lot more porous.
Kobolds, goblins, camazotz, cyclopes. and dwarves are very deeply split between Scarterra and Scarnoctis. Kalazotz and Aranea are primarily underground people but are very curious about the surface. Gnomes are primarily surface people but they are probably a bit curious about the underground.
Squid people (whatever I end up naming them) and Astalakians are primarily sea creatures but they are curious about the underground waters.
EDIT: I don't remember if I included the Runesmith video on the D&D Underdark or not yet. I'm not beholden to any of it, but I'd be a fool not to draw inspiration from it.