Slann
Scalenex
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Here is a blank map of Scaraqua I edited to play with. This is not the final map, I am currently working on redesigning the continents to make them more dynamic shapes with more adjoining islands but the rough shape is going to remain like this for the foreseeable future.
Here is my starting map for Scaraqua. None of this is set in stone (I'm not sure I want to have Water Scythia for instance) If you are looking for a direct 1:1 connection between real world Ancient Rome and Water Rome, you are going to be very disappointing but it's a very loose starting point.
The labels mark their rough center of power. Scaraqua is going to have forests, mountains, and trenches but large portions of the ocean floor are fairly indistinct so borders are fuzzy. It is more accurate to think of these empires as having influence more than having control.
The farther you get from a Scaraquan power's underwater cities and fortifications the less direct power they can wield.
Water Rome is going to be the Oshamni Empire, but all other names are as of yet undecided. I reserve the right to move, change, or remove any of the other hypothetical nations.
Water Rome and Water China are the two strongest power. Water China is pretty isolationist and there are a lot of oceanic deserts and giant landmasses separating Water Rome and Water China. What Water Parthia does not have much resources or power themselves. but they have made a niche for themselves acting as middlemen for trade along the Water Silk Road.
So Water Rome's heartland is around Mera's Lake. Essentially Mera's Lake is "Water Italy." In thier past history, it took the city state of Oshamnus to conquer and assimilate with the "Water Etruscans" of Water Italy.
The Water Germani are the savage untamable barbarians from the frigid northern waters.
Water Greece is kind of a rival, but they are also the fading remnants of the cultural power that existed before Oshamnus was a thing. The Oshamni took a lot of their culture from Water Greece whether they admit or not.
Water Carthage is going to ban an on-again, off-again rival that the Oshamni are grinding down.
Water Egypt is going to be a frienemy kind of weird hybrid of an ancient culture of their won with a lot of influence from Water Greece. Maybe throw in an Anthony and Cleopatra style romance somewhere.
The Water Celts are going to be an exotic country that the Oshamni have mixed results trying to conquer.
For the most part, I don't want to make any nation be synonymous with merfolk, astalakians, karakhai, or whatever I end up calling the squid people.
Assuming I made an actually nice detailed map, each regional power would be split into vassal states and these smaller vassal states would likely be each dominated by one of the Scaraquan major races.
Scaraqua as a whole is probably going to look something like this if I don't add a fifth major race.
35% Merfolk
15% Astalakians
20% Squid people
20% Karakhai
10% Other
Oshamni Empire is going to look more like this.
40% Merfolk
25% Astalakians
20% Squid people
5% Karakhai
10% Other
The stereotypical view of Water Roman leadership is a merfolk sitting on the throne, attended to by Astalakian flunkies while shadowy squid people advisors whisper in their ear on how to handle the Karakhai barbarian threat.
While the Oshamni Empire has more merfolk influence than Scaraqua as a whole, it's not uncommon to find Merfolk in charge in most places.
More often that not merfolk are in charge. The Astalakians are not going to win any fights by themselves. They are the toughest and have the best weapons but they are the slowest least agile swimmers. Astalakians do great when teamed up with one of the other races because it provides a slow and steady tank/fortress formation for their more nimble allies to fall back to, but historically all-Astalakian forces get turned into crabcakes.
The Astalakians are not hard to please and are not especially ambitious. Astalakians like to build and they are not picky on who they build for. If you don't try to enslave them outright and just toss them some food and praise, they will happily serve a merfolk or squid person.
On paper, the squidfolk should be the Big Fish. They are smarter than everyone else and they are not weaklings in the physical department. They also have proportionally more spell-casters than any other common race under the sea.
Problem is that they are hypercompetitive with themselves. They all agree that squids should be in charge of all others, but they all want to be the squid king or queen on top. They spend so much time tearing their own kind down that it limits their time available to manipulate their "lessers."
Karakhai, Merfolk, and Astalakians don't have a problem following a leader of their own kind.
I want lots of "Other" in Scaraqua much like how Scarterra has tengku, kalazotz and other races (arguably including gnomes) that have their own distinct culture but they don't have the numbers to dominate great swaths of the world.
I plan to include more "Other" races in Scarterra too of course, but right now I'm on a Scaraqua kick.