Ok...2000 pts...my DE opponent always sets up 3 long ranks of the DE Crossbowman...each has a Level 2 Wizard attached to them (and an Assassin lurking in them too)...throw in 2 bolters in the center...a few Cold One Knights...and the nasty flying Lord Witch (whats her name Moriath or something?)...oh ya...a nice Hydra to boot...
As soon as my Lizzies get into 24" range the crossbowman blot out the sun with WS 4 and -1 to armour saves - and start picking off things like its Longstreet's Assault at Gettysburg. Then the bolters start picking at the Steggies...gotta sit and take it for about 2 turns before the Lizzies can really get into things...by now the Skink Skirmisher screen is all but gone...
well then the Magic commences..each wizard and the witch get to roll that nasty spell that allows for more power dice...then come the casts for Chill Wind spells (my Lizzies cant attack next turn)...countless power dice...and of course he also ends up with 9 dispell dice so a Slann is basically stalemated...the Slann can have the "free dice" Discipline but against 9 dispell dice a Slann and sidekick priest eat up so many points and are basicically nulliffied, there is nothing left after the slaughtering from the crossbowman...forget the Hydra and Assassins...I cant seem to even get any Lizzies in to get to that point...
The Slann certainly was NOT the super Magic Dynamo hes cracked up tp be...I had Lore of Death but anything that was in range was washed out by all the Dispel dice he had...
I love my Lizzies and have spent hours and hours working on them...thats not to love about Dinos?...but I'm so annoyed that I think I might send 'em off to e-bay land and just get back to working on my Nids or Counts...accckkkk...any thoughts?
Boomer The Dejected
As soon as my Lizzies get into 24" range the crossbowman blot out the sun with WS 4 and -1 to armour saves - and start picking off things like its Longstreet's Assault at Gettysburg. Then the bolters start picking at the Steggies...gotta sit and take it for about 2 turns before the Lizzies can really get into things...by now the Skink Skirmisher screen is all but gone...
well then the Magic commences..each wizard and the witch get to roll that nasty spell that allows for more power dice...then come the casts for Chill Wind spells (my Lizzies cant attack next turn)...countless power dice...and of course he also ends up with 9 dispell dice so a Slann is basically stalemated...the Slann can have the "free dice" Discipline but against 9 dispell dice a Slann and sidekick priest eat up so many points and are basicically nulliffied, there is nothing left after the slaughtering from the crossbowman...forget the Hydra and Assassins...I cant seem to even get any Lizzies in to get to that point...
The Slann certainly was NOT the super Magic Dynamo hes cracked up tp be...I had Lore of Death but anything that was in range was washed out by all the Dispel dice he had...
I love my Lizzies and have spent hours and hours working on them...thats not to love about Dinos?...but I'm so annoyed that I think I might send 'em off to e-bay land and just get back to working on my Nids or Counts...accckkkk...any thoughts?
Boomer The Dejected