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8th Ed. Karl Franz Ascended

I wonder how many poisoned shots it would take to bring him down in one round ?

On average it should be 648 poisoned shots.

648 : 6 = 108 direct wounds
108 : 6 = 18 make it through his armor
18 : 2 = 9 make it through his ward save
= dead KFA
 
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I wonder how many poisoned shots it would take to bring him down in one round ?

On average it should be 648 poisoned shots.

648 : 6 = 108 direct wounds
108 : 6 = 18 make it through his armor
18 : 2 = 9 make it through his ward save
= dead KFA

Actually KFA only has a 3+ armour save, so the above calculation is incorrect.

You need 324 total shots (assuming you're hitting on 6's with poison, i.e. ignoring any instances of non-poisoned hits)


→324 shots needing 6's to hit, 3+ armour save, 4+ ward save
→324*(1/6)*(1/3)*(1/2)
→9 unsaved wounds
→one dead KFA!
 
Only 3+ armor? My bad, was expecting a little more from the emperor ;)
 
ok now is he cheaper than 162 blowpipe skinks (using multi-shot). :P
 
162x7=1134, so i guess not. XD Skinks can shoot on him multiple turns (hopefully), so their fire is still not completely wasted. The best response in my oppinion is still just taking off his magical gear, he only has 2 magical items which are both vital to him.
 
162x7=1134, so i guess not. XD Skinks can shoot on him multiple turns (hopefully), so their fire is still not completely wasted.

Good luck getting all those skinks into firing position... especially for multiple turns. KFA is faster and will probably be locked in combat fairly quickly. Although I do love the imagery of skinks taking the big guy down!
 
Good luck getting all those skinks into firing position... especially for multiple turns. KFA is faster and will probably be locked in combat fairly quickly. Although I do love the imagery of skinks taking the big guy down!
You are ofcourse right, i just meant that skink fire is not completely wasted on this guy. even a single wound will be more then worth an entire unit of our little buggers, as long as there is no Life magic..
 
Only 3+ armor? My bad, was expecting a little more from the emperor ;)

Underwhelming armor saves are the norm for Empire SCs. Basically the sculptors/designers seem to believe that shields are not heroic. Thus that Ghal Moraz and Runefangs are one handed weapons, all the Empires best fighters have worse armor saves than the men they lead.
 
i just meant that skink fire is not completely wasted on this guy. even a single wound will be more then worth an entire unit of our little buggers, as long as there is no Life magic.
That's a good point, taking pot shots at him is definitely not wasted because each of his wounds are very expensive points wise. Also, if you can put a few wounds on the guy, the Empire player might not be so confident to throw him into your units... because if KFA falls, the game is pretty much over.
Underwhelming armor saves are the norm for Empire SCs. Basically the sculptors/designers seem to believe that shields are not heroic. Thus that Ghal Moraz and Runefangs are one handed weapons, all the Empires best fighters have worse armor saves than the men they lead.
KFA is already completely overpowered. Imagine how horribly cheesy he would be with a 2+ or 1+ armour save!!!!
 
Sadly your slann is going to die in the 1st round of combat with him, he can direct 10 attacks that need 3's and then wound auto, you have 6-7 you need to save now on 4+ that means around 3-4 get through which turn into 6-16 wounds, heck even two unsaved wounds on your slann and you are going to die. That means your 3 ranks plus standard are losing in CR against his charge and 5 wounds, unless you can cause 4 more wounds on him than his thunderstomp does to your unit.

why's the slann being attacked? He should be in the second rank until the group falls below five models.
 
why's the slann being attacked? He should be in the second rank until the group falls below five models.
Precisely. Or he will be in the back rank after you refuse a challenge (in subsequent rounds when your Temple Guard champ is dead).
 
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