Terradon
SilverFaith
Member
- Messages
- 525
- Likes Received
- 14
- Trophy Points
- 18
Phatmotha-phucka said:SilverFaith said:Fairly sure the idea was to have a character bus available AFTER destroying his magic sword.
To be honest, the second he loses either of the two items he isn't really an OP problem anymore
and it opens a tons of straight forwards ways to deal with him:
The talisman pops: magic and poison him.
The Ghal Maraz essence pops: his just a regular 10 S5 attacks and can easily be taken on by a couple of scarvets..
I really don't get why discussing "after we arcane unforged him" tactics
...cause after that he goes back to be a completly regular threat that can be dealt with as anything else.
the discussion goes: how ELSE would you deal with him?
(sorry for condescending tone, im trying to state my point of view, not belittle anyone)
The only other real way is keeping him redirected (Which is almost impossible, so that's not really an option I suppose), or heavy artillery, which we don't have.
Though I suppose a large unit of spear cold ones might do a number on him. If you go full ham, and manage to catch him, 30 Cold ones with spears is 1050 points with Full command. Charge into him, challenge with the champion, have him get killed, but spare the unit, and then unleash a storm of S5 attacks on him. He can't break because of steadfast, throw the heavens signature on him, and he only hits on 4s, which means an average of 5 wounds - which a charge+3 ranks and banner will win against immediately, and then any wounds caused will be pure combat res in your favour.
Alternatively, skinks. Lots of them. 50 skinks will on average lose about 9 models a round, which will keep him tied up for about 4 rounds of combat if they don't break, which they wont if within your standard of discipline BSB slann.
The main problem is still getting him there. Flying is super annoying.
I actually thought of something different. If you can get your hands on doom and darkness, that on top of Iceshard Blizzard will put him at Ld6. Throw a helm of discord somewhere inside your Scarvet+Oldblood unit, and hope he fails his Ld check. No attacks, and is automatically hit. I'd like to see him survive that against 5 Saurus characters.