Skink
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I was reading today, and mulling over choices as to what I wanted in my army, and when I was looking at the Temple Guard entry and then reading about Halberds.. I'm torn on what to use.
I like the idea of my front 6 guys having ST5 attacks instead of the stock 4, but I also like the fact that in close combat with a hand weapon and shield they have a 2+ armor save standard, which they lose if they use the Halberd in combat because it's 2 handed.
Given that they are there to GUARD my Slann, is the consensus to let them be the stone fortress to protect my Slann and use their hand weapons? Or do most people let them swing free and true with the extra ST boost from the Halberd.
I fully expect that there will exceptions.. like if someone is foolish enough to attempt to take them out with weak enemies and I'll just rip through them.. but I'm looking for a generalization..
What do you use?
I like the idea of my front 6 guys having ST5 attacks instead of the stock 4, but I also like the fact that in close combat with a hand weapon and shield they have a 2+ armor save standard, which they lose if they use the Halberd in combat because it's 2 handed.
Given that they are there to GUARD my Slann, is the consensus to let them be the stone fortress to protect my Slann and use their hand weapons? Or do most people let them swing free and true with the extra ST boost from the Halberd.
I fully expect that there will exceptions.. like if someone is foolish enough to attempt to take them out with weak enemies and I'll just rip through them.. but I'm looking for a generalization..
What do you use?