First look at warscrolls
The interesting bits:
- Universal weapons rules from 40K seem to go into AoS now, with stuff like crits.
- Liberators have lost their loadout options (dual hammers v.s. shield doesn't matter), but retain their grandhammer option.
- It is unclear if what the champion model still does.
- Bravery is replaced by "control" which represents objective control
- Other than that, the SCE liberator scroll has nothing interesting or really new.
- Nagash has a powerlevel which diminishes when he gets wounded. They don't actually explain what it is.
- They explicitly mention his staff only buffs spellcasting during the hero phase
- ward saves and some other abilities like "fly" have been moved to the keyword bar at the bottom. How this improves readability is a mystery.
- Nagash is a wizard (9). Presumably that wizard (9) refers to his power level and is how many spells he can cast.
- His personal spell states it can be cast more than once per turn. Presumably this means that the rule of one continues to ruin the lives of wizards.
- His spell has both an offensive and defensive use; if that's going to be a trend for spells that would be nice.
- Hand of dust is no longer a spell, it's now apparently a monstrous rampage.
- Nagash has lost his spirit claws attack.
- Outside of his power level Nagash does not have a damage table.
- Nagash is now only a ossiarch unit?
Colour coding & symbols is nice and definitly improves readability. But putting abilities like wardsaves and fly in the freaking keyword bar promptly ruins the overal readability again.
The lack of a damage table is worrisome. Having monsters with only a few wounds left continue to hold objectives and do max damage is a bit lame...
The fact that they feel the need to explicitly mention that Nagash's staff only buffs his casting during the hero phase is interesting. But again, without any extra information it is difficult to tell if this is meaningfull or not. Does this mean we get spell casts at different moments? Or did they simply type that to increase the word count of the article?
Universal weapon rules are fine I guess, depending on what exactly we get. Bit odd to give such a powerfull ability to liberators of all things though given that they're the absolute most basic SCE unit. Especially when considering that this was essentially the special rule some of the more elite SCE units like retributors currently have...
The fact that Nagash now has the ossiarch keyword is potentially interesting, though that has little to do with the actual warscroll.
They mention ranged attacks are generally going to be reduced in range. Which seems odd since models and movement ranges don't seem to be reduced.
O and Nagash is a "warmaster" now while the liberators are just "infantry". Again, without any actual information of how that matters...
Other than that, again very little interesting information....