Slann
NIGHTBRINGER
Second Spawning
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Skavenblight, the Skaven capital, is located in Tilea, specifically the Blighted Marshes. The Vampire Counts or rather the Von Carsteins were recovering from their losses in the Vampire Wars about a century before.It is surprising that Skaven and Vampires are on the left out list (legacy list).
The other armies in the legacy group are geographically distant from the Old World zone.
Lore ++questions:
Where was the Skaven Capital ? Or the origin point of the Skaven, if those are different.
Were the Vampire Counts not well established during the time period WH : TOW is set in?
++hopefully those better informed about fluff/lore can offer enlightenment.
Skaven and Vampires are (as far as I ever knew) right in the geographic area that this TOW is supposed to cover. So it’s odd they’d get second class treatment.
Unless maybe the Skaven are beaten down and weak during this period? Kind of like the Vampires??
This is very much the reason why I'm holding off on buying anything other than the rulebooks until High Elves get re-released. At best I could run my Skaven as a Legacy army on round-to-square movement trays in the meantime, but that's about it.It's sort of a strange launch for TOW.
Imagine being a new player and wanting to start a TOW Wood Elves army, where are you supposed to get the models from? I would have thought that the original (pre-existing) range of models for all nine featured armies would have been made available at launch. As it stands, a new player would have to start with either TK or the Bretonnians... or wait until their army of interest gets their models released down the line.
I wish I had been wrong. I wish TOW was a faithful continuation of Warhammer Fantasy. But there it is, they are openly telling us that the legacy armies will play no meaningful part in TOW. Not tournament legal. No ongoing support. If you want to play TOW in the long term, you must focus on one of the featured armies. The free legacy army pdf rules are simply a means to sample the game of TOW; nothing more.
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@Lord Agragax of Lunaxoatl
As it stands, a new player would have to start with either TK or the Bretonnians... or wait until their army of interest gets their models released down the line.
That doesn't change it's a weird way to release a game.I mean, someone leaked a pic of the Dwarf dice not long ago, so it sounds like at least some of the next factions' stuff has already been made, so it sounds like all of the Big 9 should have their initial releases by Quarter 2 or Quarter 3 of this year, if not earlier. Those with patience shouldn't have to wait too long.
So how many game systems are you working on? Are you putting aside your work on your 8th edition army books in favour of TOW?I will still write my errata and some Arcane Journals for the PDF lists to keep them up to speed with the focus factions
That's fine and well for us old school players, with several armies at our disposal, but it doesn't make much sense for the new hobbyist who GW needs to attract in order to make TOW a successful game. Seems like a very half-assed way to launch a game.I mean, someone leaked a pic of the Dwarf dice not long ago, so it sounds like at least some of the next factions' stuff has already been made, so it sounds like all of the Big 9 should have their initial releases by Quarter 2 or Quarter 3 of this year, if not earlier. Those with patience shouldn't have to wait too long.
So how many game systems are you working on? Are you putting aside your work on your 8th edition army books in favour of TOW?
Ambitious. How much time in a given week do you devote to these projects?Ultimately I will finish all the rulesets I'm writing
It's sort of a strange launch for TOW.
Imagine being a new player and wanting to start a TOW Wood Elves army, where are you supposed to get the models from? I would have thought that the original (pre-existing) range of models for all nine featured armies would have been made available at launch. As it stands, a new player would have to start with either TK or the Bretonnians... or wait until their army of interest gets their models released down the line.
That's fine and well for us old school players, with several armies at our disposal, but it doesn't make much sense for the new hobbyist who GW needs to attract in order to make TOW a successful game. Seems like a very half-assed way to launch a game.
And all this was years in the making. There is still plenty of time for things to turn around, but as far as game launches go, this one seems pretty low effort.
I mean, what did you expect? It was always going to be side project largely focused on nostalgia baiting.More than 4 years after the announcement (AKA at a point when we can assume GW was already "working" on it, at least on a basic level).
it saddens me, but ToW is a side project at best.
It's not even that (at least at the moment), smaller games like Warcry and Underworlds have significantly better releases.but ToW is a side project at best.
The things they use to promote the release of ToW are genuinely confusing.For those who really love TOW and have money burning a hole in their pocket...
https://www.warhammer-community.com...ith-a-limited-edition-box-of-exclusive-merch/
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Yup... GW's priorities seem to be slightly askew.The things they use to promote the release of ToW are genuinely confusing.
There's only a handfull of models, but you can buy a freaking blanket.