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GW News: LAS VEGAS OPEN 2025

Currently Ogres prefer to use Ironfists to fulfil the same purpose as shields, but that wouldn’t stop GW from doing something new with them, especially as this one looks so Ogre-ish...

Yeah, that is true. Might be kind of awesome to have some kind of elite ogre bodyguard unit with heavy armor, big shields, and massive clubs or something.
 
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I like the gobbos, pretty neat little warband.
 
I bet you could convert the Ogors to have tank cannons on their backs and BE the tanks for the gnoblar drivers/gunners.

I... uh... .... ........... ............ noooooooo, no, if I do this I would rather use them as Killa Kans... and I've been thinking if getting new Killa Kans anyway... hmmmmmmm........
 
Looks like GW will be previewing High Elves 2.0 on Friday at the Las Vegas Open:
https://www.warhammer-community.com/2020/01/20/dont-miss-the-las-vegas-opengw-homepage-post-4/

Looking forward to seeing what Teclis' successful creations look like!

Also, this week GW are going to finally release those Warcry monsters they've been showing us for a while, alongside the Spire Tyrants:
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If you liked the aesthetic of the classic Chaos Marauders, these chaps will be your cup of tea.

They're also releasing some warband cards for more factions - Beastmen, Tzeentch Daemons, Kharadron, Ogres, Ossiarch, Skaven, Warriors of Chaos, Sigmarine Warrior Chamber and Tzeentch Mortals:

Still no sign of Fyreslayers in there, which is especially perplexing given that they've given Tzeentch two different packs and Tzeentch doesn't have that big a roster, but Kharadron are in there now so that's a plus. There are still several factions remaining without warband cards - I can think of Fyreslayers, Sylvaneth, Cities of Sigmar, Seraphon, Blades of Khorne, Maggotkin of Nurgle and Hedonites of Slaanesh off the top of my head - so maybe they'll get their sets of cards in a third wave.

A new terrain set that packages two of the new woods kits with some ruined Sigmarite structures:
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And the Palanite Subjugators and Corpse Grinders from the recent Necromunda starter set are now going to be released separately:
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Wasn't it only the Ogroid getting released this week? Fomoroid and Cat weren't announced ye.
 
Really curious what kinda rules that ogroid is getting in AoS proper, it seems interesting.
 
Really curious what kinda rules that ogroid is getting in AoS proper, it seems interesting.

His rules are already in the App if you're curious.

Stats:
M-6"
W-8
Sv-4+
B-8

Weapons:
Gladiator Spear-Missle 18"/1A/3+/3+/-1/D3
Gladiator Spear-Melee 2"/6A/3+/3+/-1/1
Great Horns-Melee 1"/1A/3+/3+/-2/3

Two abilities:
Arcane Fury-unmodified hit roll for an attack made with a melee weapon by this model is a 6, that attack scores 2 hits on the target instead of 1, etc.
Berserk Rage-Rerolls hit and wound rolls if it was hurt at all in this same phase.

Command Ability:
Pit Marshal-Used in the Combat Phase. 1 Friendly Cultist unit wholly within 12" of this model. No battleshock tests until your next hero phase.
 
His rules are already in the App if you're curious.

Stats:
M-6"
W-8
Sv-4+
B-8

Weapons:
Gladiator Spear-Missle 18"/1A/3+/3+/-1/D3
Gladiator Spear-Melee 2"/6A/3+/3+/-1/1
Great Horns-Melee 1"/1A/3+/3+/-2/3

Two abilities:
Arcane Fury-unmodified hit roll for an attack made with a melee weapon by this model is a 6, that attack scores 2 hits on the target instead of 1, etc.
Berserk Rage-Rerolls hit and wound rolls if it was hurt at all in this same phase.

Command Ability:
Pit Marshal-Used in the Combat Phase. 1 Friendly Cultist unit wholly within 12" of this model. No battleshock tests until your next hero phase.
No marks of chaos gods? :(
 
Would be a shame if they're lacking. Cuz I'd love to stick it in a tzeentch army as a potential hero that can actually do something in melee. Much like someo f the other StD heroes can be used.
 
I really should continue my skitarii army already... I'm building far too many armies at the same time.
 
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