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GW News: LAS VEGAS OPEN 2025

@NIGHTBRINGER dislikes the 5th Edition book which first brought in Szarekh the Silent King and current Tomb-Kingy Necron Lore as we know it, and Matt Ward wrote it, so he's been the target of hate from every 3rd Edition Necron fan since the 5th Edition release in 2011. I personally thought the 5th Edition lore was much more interesting than the 3rd Edition C'Tan-ruled 40K Terminators which didn't fit with the Egyptian aesthetic of the models, but to each their own.

At least we agree that the Void Dragon model looks great (I also thought Szarekh looks awesome but there we are, can't please everyone)

Pretty much what @Lord Agragax of Lunaxoatl said. In the old lore, the Necrons had become a tragic mechanical race bound in servitude to their star god masters, the C'tan. As such, there were no kingly Necrons that you described in your original post; they were all slaves. Now they are just a cheap facsimile of the Tomb Kings with a space ascetic added to them.

I also prefer the old lore where the Necrons were the unliving machine servants/slaves of the remaining Star Gods. If the C'tan had to go to sleep because all live was drained from the galaxy, why did the Necrons have to hibernate too?


I always imagined the Void Dragon more as a "green-eyes-white-dragon" metallic creatures versus a "digitized-fallen-angel" metallic creature. BUT that model looks really cool.
 
News from GW about the inadequate amount of Indomitus box set. In short, scalpers need to make some new retirement plans.

https://www.warhammer-community.com/2020/07/13/missed-indomitus-well-make-you-one/
a possible 120 day delivery time, that's rather long.

At least it's a good way to deal with scalpers.

What’s in an Indomitus box?

#notpayingattentionatall

Is it the one with 3 bikes, not quite 20 foot-marines and a heap of Necron-things?

if there was a better inventory up thread please link.
I think it's exactly 20 marines on foot, but yes that's the box :p
 
New Monolith model!

Aci4UTHgrGP9eJaY.jpg


A great rework of the original, with additional weapon options and the nice vignette of a Canoptek Wraith adjusting its parameters at the back.

Also new Codices (the artwork for the Necron one teased by @Captaniser was correct, and the Space Marines needlessly get yet another one), and other new releases planned for Sisters of Battle (again :wtf:), Dark Eldar, Admech, Chaos Marines (I think) and Orks at the very least. Couldn’t see any Tyranids there :(
 
With the way their 40k app seems to work it seems like they also want a part of that Sweet recurring revenue stream that is "<some bullshit> as a service" alongside all those Sweet little hooks it given to vendorlock customers..
 
New Monolith model!

Aci4UTHgrGP9eJaY.jpg


A great rework of the original, with additional weapon options and the nice vignette of a Canoptek Wraith adjusting its parameters at the back.

Also new Codices (the artwork for the Necron one teased by @Captaniser was correct, and the Space Marines needlessly get yet another one), and other new releases planned for Sisters of Battle (again :wtf:), Dark Eldar, Admech, Chaos Marines (I think) and Orks at the very least. Couldn’t see any Tyranids there :(

Dang that thing looks like a great update!

I am not collecting Space Marines anymore... so I will be looking forward to more orks!
 
I don’t get the obsession with space marines, they are so boring.

they are continously updated (so, it's an army that never falls behind)
they may not be always in a top-tier position, but SM armies are always solid ones
the market is flooded by them, so it's relatively easy to build a force
SMs are pushed hard by GW; every new release includes them, so all those boxes means more SM armies floating around
given these reasons, many players own a SM army (me included), even if they don't particularly like SM.
 
I don’t get the obsession with space marines, they are so boring.
Clean slate to work off of, I guess? Given their meta role as "my first Warhammer army" from a hobbyist perspective, they don't require a lot of work or models to build and paint a decent army for tabletop use.

That is, unless you play Horus Heresy, but that's a whole other game to worry about.
 
I don’t get the obsession with space marines, they are so boring.
My thoughts exactly. Their over representation was one of the key factors finally driving me away from 40k. I wouldn't be opposed to them if they were limited to a fair share of the releases.

Then again, I can't blame GW, they only release them because people keep buying them.
 
they are continously updated (so, it's an army that never falls behind)
they may not be always in a top-tier position, but SM armies are always solid ones
the market is flooded by them, so it's relatively easy to build a force
SMs are pushed hard by GW; every new release includes them, so all those boxes means more SM armies floating around
given these reasons, many players own a SM army (me included), even if they don't particularly like SM.

Nope. Chaos Marines for me. ... wait, those are technically space marines... um... I reject your reality and substitute my own!
 
Nope. Chaos Marines for me. ... wait, those are technically space marines... um... I reject your reality and substitute my own!

now i will try to do a brief empyrical analysis, based on the players (that i remember ATM) in our gaming area

P1) Khorne daemons + CSM
2) Guards; Tyranids
3) SM; Nurgle daemons + DG
4) SM
5) Tyranids
6) Thousand sons
7) SM; DG; Tyranids
8) Orcs
9) SM; Orcs; DG
10) Eldar
11) Dark Eldar
12) Guards, SM, Custodes
13) DG; Sisters of Battle
14) Grey Knights + buildingTau
15) Necrons (new guy that took Indomitus)
16) SM, guards
17) space wolves
18) IK
me) SM, AdMech, Grey Knights, Tau, Necrons

on 19 players and 34 armies:
8 SM (around 40% of players, 25% of armies)
4 DG
3 guards, 3 Nids
all the rest: 2 or 1
 
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now i will try to do a brief empyrical analysis, based on the players (that i remember ATM) in our gaming area

P1) Khorne daemons + CSM
2) Guards; Tyranids
3) SM; Nurgle daemons + DG
4) SM
5) Tyranids
6) Thousand sons
7) SM; DG; Tyranids
8) Orcs
9) SM; Orcs; DG
10) Eldar
11) Dark Eldar
12) Guards, SM, Custodes
13) DG; Sisters of Battle
14) Grey Knights + buildingTau
15) Necrons (new guy that took Indomitus)
16) SM, guards
17) space wolves
18) IK
me) SM, AdMech, Grey Knights, Tau, Necrons

on 19 players and 34 armies:
8 SM (around 40% of players, 25% of armies)
4 DG
3 guards, 3 Nids
all the rest: 2 or 1

Great to see three Tyranid players there, despite Cruddace’s best attempts to nerf us we still have devoted followers!
 
Cruddace wasn't exactly brilliant neither with Tomb Kings.
But yeah, cannot be compared to what he did to 'nids.

They should have got the message the first time round when he nerfed existing Tyranid units and buffed Guard in 5th, but no, they get him to write another one. At least with Tomb Kings he didn’t completely nerf them - in early 8th I hear they weren’t too bad and it was only that they were powercreeped when later books came out.

I’m actually one of the people who complains less about the 6th Edition Tyranid Codex than most, because it gave us the first piece of lore where we actually win (Shadowbrink) rather than being pipped at the post (Macragge) or being beaten at our own game by a race whose troops suck in any form of melee (Hive Fleet Gorgon campaign), and it gave us some units that helped us beat some of the real problems we’ve had in the past (Exocrine was a good thing to bring against Terminators and Hive Crone is good against Dark Eldar), but it certainly wasn’t buffs all round like Phil Kelly’s damned 6th Edition Craftworld Eldar Codex (f*cking Wraithknight, worst thing to ever happen to 40K). Why couldn’t we have had Kelly instead like with our 4th Edition Codex given he was a Tyranid fan?
 
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