Slann
Killer Angel
Prophet of the Stars
- Messages
- 20,361
- Likes Received
- 41,539
- Trophy Points
- 113
Right, we all know that a Slann that can exploit Lords of Space and Time is a powerful general.
So, this thread is made to post all the dirty tricks you will design, to put some hurt upon the enemy!
Trick n. 1
Units required: Slann (hunter constellation), Bastiladon w ark, Stegadon
It is so fun when you can throw a buffed bastiladon with Ark at the heart of the enemy's army, spamming mortal wounds with all your potential.
HERO PHASE:
- Cast mystic shield on Basti
- teleport basti at 9"
- teleport steggy at 10" from basti (should be at 23" from enemy)
- use Alpha skink on basti, move it d6"
SHOOTING:
Steggy w great bow
CHARGE:
- Basti! (basically, it'll start at 9", rolling 3d6 +1. Should be pretty safe).
Now, since turn 1, you'll have a basti with ark in melee, with save 2+, and he will also re-roll 1s with its tail
So, this thread is made to post all the dirty tricks you will design, to put some hurt upon the enemy!
Trick n. 1
Units required: Slann (hunter constellation), Bastiladon w ark, Stegadon
It is so fun when you can throw a buffed bastiladon with Ark at the heart of the enemy's army, spamming mortal wounds with all your potential.
HERO PHASE:
- Cast mystic shield on Basti
- teleport basti at 9"
- teleport steggy at 10" from basti (should be at 23" from enemy)
- use Alpha skink on basti, move it d6"
SHOOTING:
Steggy w great bow
CHARGE:
- Basti! (basically, it'll start at 9", rolling 3d6 +1. Should be pretty safe).
Now, since turn 1, you'll have a basti with ark in melee, with save 2+, and he will also re-roll 1s with its tail