Ripperdactyl
IggyStarhost
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Exactly. It kills the balance of the game since it divides armies into two groups: those who can spam mortal wounds and those who cannot do that.
It makes all the cool save mechanics some units have completely useless.
Luckely the guards are just a huge point sink...
I dont mind mortal wounds,.. but the consitancy the gave some units to deal them just seems a bit weird. And also the lack of dealing them for some armies. Like us