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8th Ed. DeathFrogg and Sallie Bonanza @2k

Saurus

Tubbe

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Hi ladies!

Lately i've been getting somewhat bored of running the same Lifestar/Saurus lists over and over again. Not that it hasen't prooved very effective - i've never topped turnies like i do with that list. But it just seems dull, not to mention every lizardmen player worth their salt in Denmark is running somewhat identical lists.

.. Enough rambling.. I figured what i'm most bored of is how "Locked" life lists end up being, seeing you want those saurus blocks in CC by turn 2, or 3 at the latest (and preferably stay there) you don't have much flexibility. Or movement even.

To be frank i don't think life lists takes any skills whatsoever, fights look pretty much alike. we all know how it goes. - So i wanted to try a more manuvable/Ranged list. Here is a 2k layout:

Slann + dice + lore + Ethereal + cupped hands + Carpet + BsB (Death) (Flying 'round to make use of the short range of death, and to be able to use the Leadership/BsB where it's needed)

Saurus x 25 + banner (Steadfast against most things is certainly nice for any list)
Shrox x 24 + banner (Fast and shooty in keeping with the "theme" + some needed high Str CC)
Skirmishers x 10 + javs (Used to do flee-reactions or just hurl some javs against slow armies)
Skirmishers x 10 + javs

Stegadon (Could make for a heavy counter charge against a weekened unit to break right through)
Chameleon skinks x 6 (Warmachines hunters, even though the death spells are super nice for this aswell)
Chameleon skinks x 6

Salamander x 2 + 2 handlers (Takes out most inf. with ease, + death makes that panic test much more fun)
Salamander x 2 + 2 handlers

This list has 66 points to spare, though i'd like to try and fit either 3 terradons or a priest with the forbidden rod (Suicide job, i know)

Any suggestions of how to be able to do this, or just comments/Critics in general are greatly aprieciated!
 
He's not mounted and is classed as inf.

Carpet can be used by an inf./Monstrous inf. on foot. - If my english doesn't fail me badly i think he can.

Though if i'm wrong, please point me to a FaQ / Erreta that stated this, because i can't find one :)

Cheers
 
@lizardninja: I thought so too (on another post), I could not find anything about it in the FAQ. If you find something, please post it.

Is an etheral slann immune to cannon balls/stone throwers/ballista type weapons?
 
They are in most casses.

Only dwarfs cannons/Bolt throwers are able to fire magical shots (With the appropriate runes ofc.)
 
Cool! I will try that build out on my next Slann (probably at 2-2.5k). Death is a powerful lore. My 3k army (2 slann) was decimated by Teclis using Death.
 
Arli said:
Cool! I will try that build out on my next Slann (probably at 2-2.5k). Death is a powerful lore. My 3k army (2 slann) was decimated by Teclis using Death.

Remember that is is more deadly agaist us than most other armies.
 
Purple sun yes. But you have to remember what death does best, Character snipz!

A slann is far harder to snipe than a mage at 2-3 wounds with a week or no wardsave. A death slann should do pretty well imo, since you can with less risk than most other mages get within that short range death reqs.

- Besides, with sallie-power you don't have to emphasize on infantry slaughter, better just go get those enemy mages down imo.

Anywayz, these are just my humble thoughts on the matter - I'd love if someone would tell me off and give some points where this list might fail.

Surely i can't have thought of everything! ;)
 
Sorry about that i was thinking about transformation of kadon not the arabian carpet :oops:
 
Tubbe said:
Only dwarfs cannons/Bolt throwers are able to fire magical shots (With the appropriate runes ofc.)
A dwarf cannon/bolt thrower shoots magic attacks with any rune. Even if the rune has nothing to do with shooting (Like the self destruct rune). I learned that the hard way, but outside of dwarves and the tomb kings, I can't think of any artillery that shoots magic.
 
Chahlie said:
Tubbe said:
Only dwarfs cannons/Bolt throwers are able to fire magical shots (With the appropriate runes ofc.)
A dwarf cannon/bolt thrower shoots magic attacks with any rune. Even if the rune has nothing to do with shooting (Like the self destruct rune). I learned that the hard way, but outside of dwarves and the tomb kings, I can't think of any artillery that shoots magic.

Aren't skaven warpstone machines magical attacks?
 
Yup, skaven, plus daemon flamers are magical too. They are practically a war machine, like an organ gun!
 
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