Apparently Embo is going to be released according to a Google Docs PDF somebody compiled, but the sacrilegious thing is that Embo is going to be a Dark Side character rather than a Light Side one, as is Sugi and the rest of their gang! Madness!
My Arena Squad is Darth Sidious, Old Daka, Chewie, Luke and Qui-Gon. Old Daka has certainly saved my hide many times when she's been able to resurrect my champions just when I needed them back, and Sidious is brutal now that I have maxed Demoralising blow because he can inflict expose on all enemies. I love Chewie as a tank because he can heal himself so I can save Daka's healing for if lots of my party have lost health, Luke is excellent for attacking single targets and Qui-Gon just brings assists all over the place and dispels enemies. Love it!
I would love to see Captain Tarpals as a character, because he's so underrated by the majority, who think that just because he's a Gungan like Jar Jar he's stupid, but he isn't. In fact he's a hero because he sacrifices himself to defeat General Grievous in the Clone Wars. I would also like to see a generic Gungan Soldier and perhaps a support character like Boss Nass or Lyonie who can just throw small Boomas they keep in their pockets and are there to generally buff up the party. I also thought for a Gungan Dark Side character, perhaps Rish Loo?
Here are some sample profiles:
Gungan Soldier (Light Side, Gungan, Galactic Republic, Attacker)
Basic - Electropole Thrust - Deal special damage to target enemy with 45% chance to Stun for 2 turns. On a critical also inflict Damage Down for 1 turn.
Special - Booma Cesta - Deal special damage to all enemies. Stunned enemies automatically lost their stun but suffer triple the amount of damage.
Passive - Shieldwall - Gungan Solider receives + 10% max health for each living Gungan ally and + 5% for each living Non-Gungan ally.
I thought the baseline Gungan Soldier could be quite brutal alongside other characters who can stun, like Old Daka, the Jawa and Luke with his Bullseye, as they can spread stuns all over the place (setting the enemy up) and then the Gungan can throw his Booma to knock them down. Also I thought it would be interesting to make him more resilient than most attackers by giving him the Shieldwall ability as in Phantom Menace the Gungans form a shieldwall inside the shield generator.
Captain Tarpals (Light Side, Gungan, Galactic Republic, Tank)
Basic - Determined thrust - Deals physical damage to target enemy with 30% chance to stun for 1 turn. On a critical Tarpals immediately dispels all debuffs on himself.
Special 1 - Challenge - Tarpals dispels all debuffs on himself and taunts for 2 turns .
Special 2 - Cavalry Charge - Tarpals gains defence up for 2 turns and calls a random Gungan ally to assist with their attack dealing + 50% damage.
Leader ability - Organised Resistance - Whenever Tarpals is damaged, there is 25% chance an ally receives Offence and Defence up for 1 turn.
Passive - Not die, sacrifice - When Tarpals is defeated, the enemy character who defeated him immediately suffers damage equivalent to 25% of their maximum health.
Have you ever found it annoying when Chewie is being attacked by Sidious or IG-88 while taunting and he proceeds to suffer healing immunity so he can't really use Defiant Roar? Then Captain Tarpals would be a good solution against someone like Sidious, as he is very difficult to inflict debuffs on for very long and can heal himself a little, which saves needing to use cleansers and healers purely to keep your tank alive, which is a waste of their abilities that can be used to save all allies. Furthermore, there is a nasty surprise for the enemy that defeats him - if it's an enemy with less than 25% health who kills Tarpals, he/she will also die with him!
Rish Loo (Dark Side, Gungan, Separatist, Attacker)
Basic - Knife in the Dark - Deals Physical damage to target enemy with 50% chance to inflict Buff Immunity for 2 turns and gives a 30% chance to attack again.
Special 1 - Big Bad Voodoo - Deals special damage to all enemies. Rish Loo heals himself by 50% of the total damage dealt.
Special 2 - Hidden Commandos - Immediately summons a Commando Droid character if at least one ally has been defeated. Rish Loo gains Stealth for 2 turns and the Commando Droid taunts for 1 turn.
Passive - Underhanded tactics - Whenever an enemy attacks Rish Loo, they have 30% chance to suffer Defence Down for 1 turn.
I thought Rish Loo could be the ultimate 'dirty rat' in Galaxy of Heroes where he only cares about protecting himself and causing as much trouble as he can by possibly summoning Commando Droids (although with a very long cooldown), causing Buff Immunity and healing himself by damaging enemies with his dark Gungan magic.
Surely, if they have 5 separate Jawa characters, 2 astromechs (who aren't even natural fighters) and 2 variants of Ahsoka (my least favourite character) couldn't they at least have Gungans? I would also like to see Padme and Jango Fett appear, Jango possibly having synergies with both scoundrels and clones as he was the template.
My current Guild is Gungans United, if you're interested in joining me, and my player name is TobyWanKenobi.