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AoS A request to the well known master of cheese @InfamousBeany

7/10 Mozzarella Balls: Loremaster (eldritch council)
He's only 100 points and has the hand of glory spell that is fantastic for carnosaurs and the like. I played a triumph and treachery game where my elven phoenix was rerolling to hit and to wound for 5 rounds of combat.[It was a 3 player game where I went first in the first battle round and last in the second] He just seems so valuable as a caster- can't wait to try it on the elven dragon!
 
Assassin is also a lot of fun. Could technically hide in a carnosaur, preferably with a Quicksilver potion. Opponent's combat phase and you make 2 activations first, or your turn and you get 3.
 
Assassin is also a lot of fun. Could technically hide in a carnosaur, preferably with a Quicksilver potion. Opponent's combat phase and you make 2 activations first, or your turn and you get 3.

Aren't those abilities specific to Exile units?
 
Very cool, and cheesy! He can ride a ripperdactyl unit! That seems sweet. Good stuff Bowser.
 
Shadowblades, but yes formerly dark elf.
 
Here is my sort of "cheesy" list. I wish I had a Dread so I could play with this list! The cheese parts of this list are: the Chameleon Skinks' movement shenanigans, Assassin riding a Ripperdactyl (would be great to make a Skink Assassin conversion :) ), 2 Quicksilver Potions on Dino's, The Starseer re-rolls. The biggest cheese/powerhouse is the 16 wound, Dread Saurian that can heal D3 wounds, be buffed to a 2+ armor from the Starseer, be buffed by Starpriest for a -1 to enemy's to hit rolls, have the Scar-Vets command ability to get extra attacks and do a potential 2d6 dmg per bit from the Starpriest. I imagine this thing would scare a lot of people and force a ton of mortal wounds onto it.

I look forward to others sharing their cheese!

Leaders
Saurus Scar-Veteran on Carnosaur (260)
- General,War Spear, Trait: Reckless, Artefact: Quicksilver Potion
Saurus Scar-Veteran on Carnosaur (260)
- War Spear, Artefact: Quicksilver Potion
Skink Starseer (160)
Skink Starpriest (100)
Assassin (80)

Battleline
10 x Skinks (80)
10 x Skinks (80)
10 x Skinks (80)

Units
3 x Ripperdactyl Riders (140)
5 x Chameleon Skinks (120)
5 x Chameleon Skinks (120)

Behemoths
Dread Saurian (400)

Battalions
Shadowstrike Starhost (120)
Total: 2000/2000
 
This one just looks like amazing stompy fun! I want a Dread Saurian now!
 
8/10 Mozzarella Balls: Dragonlord Host List
The Host comes from the aelf 'order draconis'.
1x Dragonlord (400)
2/3 x Dragon Blades (minimum 320)
80 points.
The bonus is that, once per game, any units in the host that are within ten inches of the dragon get to make an additional move in the hero phase (all movement 12 or higher) and can then attempt to charge on a 4+/ breathe fire on a 4+. This does not stop all the units from moving again in the turn and then charging! This list seems made to close the gap very fast and can reliably count on the charge due to the 24+2d6 threat range.
The list comes as a block of 800 points of cheesy fun. Yet I once saw a two thousand point list that had two of these and an extra dragon for 2000 points. Each dragon can, once per game, give each order draconis unit within ten inches an additional attack on each melee weapon. This includes the dragon itself so it can make for some crazy bonuses when all the dragons use it, or give consistent bonus for all units over a longer period (three turns where the ability is activated separately).
This block of 800 can be fit into Bloodclaw lists very easily as the two armies could operate independently. The Bloodclaw heroes all use their command abilities regardless of being the general, so the dragonlord can be the general and provide the command ability 'Lord of Dragons': order draconis units within ten inches gain rerolls to hit.
 
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That is a cheesey one! Absolutely brilliant and guaranteed to not only lose friends, but make some enemies while you're at it!
 
the power level in grand alliance lists is silly. My locals was talking about maybe starting to run tournaments where you have to stay in faction to limit lists like these and the black ork/thundertusk list from killing the local meta
 
8/10 Mozzarella Balls: Dragonlord Host List
The Host comes from the aelf 'order draconis'.
1x Dragonlord (400)
2/3 x Dragon Blades (minimum 320)
80 points.
The bonus is that, once per game, any units in the host that are within ten inches of the dragon get to make an additional move in the hero phase (all movement 12 or higher) and can then attempt to charge on a 4+/ breathe fire on a 4+. This does not stop all the units from moving again in the turn and then charging! This list seems made to close the gap very fast and can reliably count on the charge due to the 24+2d6 threat range.
The list comes as a block of 800 points of cheesy fun. Yet I once saw a two thousand point list that had two of these and an extra dragon for 2000 points. Each dragon can, once per game, give each order draconis unit within ten inches an additional attack on each melee weapon. This includes the dragon itself so it can make for some crazy bonuses when all the dragons use it, or give consistent bonus for all units over a longer period (three turns where the ability is activated separately).
This block of 800 can be fit into Bloodclaw lists very easily as the two armies could operate independently. The Bloodclaw heroes all use their command abilities regardless of being the general, so the dragonlord can be the general and provide the command ability 'Lord of Dragons': order draconis units within ten inches gain rerolls to hit.

I ve played against this list. At 1000p it 1shot me twice and also oneshotted (literally after 1st round everything was over ) 2 guys more. But at 2000points solid lists beat it
 
I know the Grot Thundertusk list is pretty punishing. Ranged mortal wound spam, with a big block of melee grots that you can't charge due to the un-targetable fantatics... Lots of Mozzarella balls
 
I have the an extra skink rider from the Troglodon, I bet with some green stuff work to make a cloak he could pass for an assassin. Time to learn to sculpt I think...

I am stealing that idea when i get some green stuff.

The funny thing is I don't even think it is that good. For 80 points it's only 6 more attacks. That being said, the d3 dmg to heroes is nice. But it would be worth it for the conversion!
 
I basically have no use for him so I think it would be a fun project even if it isnt that effective. I have green stuff showing up today so i'm going to try my hand at it and see how it goes.(Probably will look like he's wearing a plywood sheet on his back)
 
You can do it. Google some guides for some tips. Take your time and use water to smooth things out. I haven't done a lot with greenstuff but don't glue it down until you're a 100% happy with it and the good thing is, you can just start over if you don't like what you made. Also painting can hide a lot of things.
 
this is helpful, if you aren't too fancy a bit of wire and a popped balloon works pretty well too!
 
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