Temple Guard
Gothmog Lord of Balrogs
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Just 1 wounds… yeah a good one but it costs 55 points and maybe you use just once. With miscast with still have a good chance to launch a spell anyway … arcane familiar sounds as a better option to me imho. And it costs only 30. Alternatively cube of darkness.
Arcane familiar let's you pick from 2 lores. Not really a fan of that, as it throws away a big advantage of a level 4 wizard- 4 rolls in 1 lore. You only get to exchange 1 spell for a lustria OR signature, not both, so really taking a chance you end up with spells you didn't really need. Sure you may roll hot and get the best of 2 lores. But more likely to end up with 2-3 spell you didnt want and being forced into 1 signature/Lustrian spell.
Cube of darkness is a trap IMO. 50 points means on a skink its eating up all their points to stop 1 spell. Powerful, but absolutely must be used at the absolute right time in the game.
But on a slann, it's not as needed. Level 4 and the option to becalm instead, which is far more useful over the course of the game. Not a guarantee against 1 spell, but more likely to stop multiple spells.
IMO the lore familiar is the arcane item most worth it other than cupped hands. Arcane leaves way too much to chance. Fun on a level 2 wizard where you had smaller chance of getting the spell you wanted anyways, so it gives them access to choose between 2 signature spells instead of 1 if you roll crap spells you didn't want/need.