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8th Ed. Campaign list 2000 points + 100 magic allowance

Jungle Swarm

JackCrop

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Hi all,

I’ve got a campaign upcoming in which I intend to field my Lizardmen (new player to Lizardmen).
I’ll be competing with High Elves, Dark Elves, Vamps, Tomb Kings, Chaos dwarves and a few other factions.

2000 point base army with up to 100 pts of magical items on top. No named characters/end times.

I’ve prepared the following list, open to critique and suggestions:

Slann, level 4. BSB. Becalming cogitation, harmonic convergence, wandering deliberations. Channelling staff.

Scar Vet, Cold one, armour of Destiny, GW.

Scar Vet, Cold one, Dawn stone, dragonhelm, GW and Light armour.

2 x level 1 skink priests. One beasts one heavens.

2 x 20 saurus warriors. Full command.

2 x 10 skink skirmishers with javelins.

2 x 5 chameleon skinks.

20 temple guard. Full command.

2 x salamanders with extra snacks.

Any thoughts, feedback, changes welcomed.
 
Hi all,

I’ve got a campaign upcoming in which I intend to field my Lizardmen (new player to Lizardmen).
I’ll be competing with High Elves, Dark Elves, Vamps, Tomb Kings, Chaos dwarves and a few other factions.

2000 point base army with up to 100 pts of magical items on top. No named characters/end times.

I’ve prepared the following list, open to critique and suggestions:

Slann, level 4. BSB. Becalming cogitation, harmonic convergence, wandering deliberations. Channelling staff.

Scar Vet, Cold one, armour of Destiny, GW.

Scar Vet, Cold one, Dawn stone, dragonhelm, GW and Light armour.

2 x level 1 skink priests. One beasts one heavens.

2 x 20 saurus warriors. Full command.

2 x 10 skink skirmishers with javelins.

2 x 5 chameleon skinks.

20 temple guard. Full command.

2 x salamanders with extra snacks.

Any thoughts, feedback, changes welcomed.

It's a great list for not knowing who you're going up against, but I would switch Salamanders for a Stegadon.

For me, no Lizardmen list is complete without a Stegadon, they are really useful in a number of scenarios.
 
We can expand armies as the campaign progresses, so that was next on my list. Think it’s best to have the Stegadon from the start?
 
We can expand armies as the campaign progresses, so that was next on my list. Think it’s best to have the Stegadon from the start?

Yes. No question. Awesome support monster. Take twin giant blowpipes.
 
Looks like a solid list. I'm always carefull fielding monsters, they attract shooting. But with the armies you are facing it should only be a problem against the elves.
 
Looks like a solid list. I'm always carefull fielding monsters, they attract shooting. But with the armies you are facing it should only be a problem against the elves.
Assuming an 8th Edition list, Chaos Dwarfs have access to some very nasty shooting. Dreadquake Mortars, Deathshrieker Rocket Launchers and Hellcannons.

Overall though, yeah, it's a good all-comers list.
 
Assuming an 8th Edition list, Chaos Dwarfs have access to some very nasty shooting. Dreadquake Mortars, Deathshrieker Rocket Launchers and Hellcannons.

Overall though, yeah, it's a good all-comers list.
And the Steam Cannonade on the Iron Daemon. That thing can put a hurting on monsters and monstrous units. S6, armour piercing and Multiple Wounds (D3).
 
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