Slann
Lord Agragax of Lunaxoatl
Eleventh Spawning
- Messages
- 9,757
- Likes Received
- 21,438
- Trophy Points
- 113
Goldmann’s Bull Squad (aka the Imperial Inquisition): Vardad Ironhed the lowly labor dwarf immigrated out west and took work for a railroad. Through hard work, savvy economic sense, and a number of surprise accidents that befell his former superiors and rivals, Vardad became very rich and gave himself the new name Lorddroid Goldman. Goldmann felt crowded in the more populous coastal region of the UCA (where he was one of many such Robber Barons). He sold his holdings and invested in the west’s burgeoning railroad and mining industries.
His goal is to own the West and he will bribe, bully, or cheat any who stand in his way to crush all who stand against them, be they independent minded homesteader, government officials, greenskin bandits, Rango natives, or Chaos worshippers.
Melee Specialist: Either human bruisers or Dwarfs with big pickaxes or hammers.
Shooting Specialist: Mercenary sharpshooter
Stealth Specialist: Mercenary Halfling sneak
Magic User: Mercenary wizard
Generalist: Pit boss, could be dwarf or human Likely group leader
Oddball: Steam punk engineers or demolition experts
The next company I’ve been thinking about is for these lads:
Figure: Dwarf Pit Boss
Pluck: 3+
FV: +3
SV: +2
Speed: +0
Cost: 56
Talents/Powers: Leadership +3, Inspirational, Impervious, Tough
Equipment: Chain Shirt, Dwarf Pickaxe (Great Axe), Pistol
Figure: Dwarf Enforcer
Pluck: 4+
FV: +2
SV: +1
Speed: +0
Cost: 26
Talents/Powers: Impervious, Tough
Equipment: Chain Shirt, Dwarf Pickaxe (Great Axe)
Figure: Dwarf Sentinel
Pluck: 4+
FV: +1
SV: +2
Speed: +0
Cost: 27
Talents/Powers: Impervious, Tough
Equipment: Chain Shirt, Crossbow
Figure: Dwarf Engineer
Pluck: 4+
FV: +2
SV: +2
Speed: +0
Cost: 32
Talents/Powers: Engineer, Impervious, Tough
Equipment: Dwarf Boiler Suit (Brigandine), Engineer’s Hammer (Axe), Pistol
Figure: Human Sniper
Pluck: 5+
FV: +1
SV: +4
Speed: +1
Cost: 40
Talents/Powers: Marksman, Hunter
Equipment: Hunting Rifle, Jack
Figure: Human Thug
Pluck: 6+
FV: +1
SV: +1
Speed: +1
Cost: 9
Talents/Powers: None
Equipment: Club, Pistol
Upgrades:
The Pit Boss may take the Duellist (Pistol) talent (+5 points)
The Dwarf Engineer may take any number of Grenades (+6 points per Grenade)
Any Dwarf may replace his Chain Shirt with Gromril (Plate Armour) (+21 points)
Any Dwarf Sentinel may replace his Crossbow with a Military Rifle (+3 points)
Any Human Thug may replace his Club with a Fighting Knife (+1 point), a Sword (+2 points) or a second Pistol (+1 point)
Any Thug may ride a Horse (+5 points). If he does so, he may take the Cavalryman talent (+3 points)

