Slann
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Ninth Spawning
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meh, the only thing riot ever really nerfs are numbers, they never touch the core of what causes issues. Resulting in loads and loads of stuff that's mechanically impossible to balance (overloaded kits that do too much, items that synergize too well/are too efficient, particular "plays" that are immensly rewarding while also putting you at no risk even if you screw up etc. or in some cases the exact opposite, stuff that should logically be "good" being horrificly underpowered cuz otherwise it gets abused to high heavens, like every halfway decent support item ever), but with random number nerfs to random attributes so they still somehow end up with a "healthy" winrate (which is meaningless in and off itself, but different discussionRiot often waits more than 2 weeks to swing the nerf hammer though… Need to maximize the amount of money they make off the back of every release, gotta milk those players that haven't been playing that long. They don't get any money from me as i've been there since early season 1 and have had every champion owned for many years. Then…. they'll nerf the new champion 3-4 patches in a row to bring him/her on par with the rest of the playing field.
As long as GW isn't using the same insane approach to balancing they'l at least manage to produce something playable. And it's often easy enough to houserule if something is particularly overpowered in warhammer...