Slann
Aginor
Fifth Spawning
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Hey y'all!
In this thread I want to talk a bit about tabletop pen&paper RPGs like Dungeons and Dragons, Pathfinder, The Dark Eye or any others, including homebrew systems.
I vaguely remember another thread about it but I cannot find it right now.
So if you want to share any stories or ideas or just want to discuss your favorite RPGs, this is the place for it.
I'll go ahead and just talk about what tabletop RPGs mean to me.
My tabletop RPG experiences start in... 1999 or so. I had played the AD&D based RPG Baldur's Gate on my PC and was intrigued by the rules it used. But since I didn't exactly have a lot of friends I never played AD&D on the tabletop.
I did however do some LARP and that's where I met a few people who did play an RPG, called The Dark Eye (Das Schwarze Auge in German). One of them played a single player yesterday session with me and he also let me borrow all his books to get to know the system.
....I didn't like it. It wasn't bad per se, but I had already learned some things about AD&D and compared to that skills and combat system of The Dark Eye seemed clunky and a bit boring. We played one or two sessions but then the DM moved away and I never played that game again.
I went back to RPGs on the PC and played Planescape Torment, Baldur's Gate 2, Icewind Dale 1+2 and eventually Neverwinter Nights which introduced me to the 3rd edition of D&D in 2003.
I had become active in D&D forums on the Internet in 2000 or so. That way I managed to... obtain some of the rules, which I printed and learned.
I remember that I played D&D solo. A lot. I basically built scenarios, characters, and monsters, then I played them, all by myself. In retrospect it didn't have a lot to do with actually playing an RPG, it was more of a technical thing, playing with the rules and without all the stuff around it.
A short time after that I managed to play my first proper session of D&D. My brother, his girlfriend, and my mother were my group (and I think I played an NPC rogue to support them). Of course I had to be the DM since nobody else knew the rules. In fact... even I didn't really know the rules. I only had the player's handbook and a few parts of other books.
We played only a few nice sessions, a campaign heavily influenced by Baldur's Gate, but they were fun once we realized how it worked.
Another few years passed, and I was back to PC gaming. And then I met a few of my old school mates again. When I mentioned that I had DMed D&D at some point, one of them mentioned he had played it and we convinced a few others to join.
I bought the basic books of the 3.5 edition and prepared a campaign. Our first session in... 2005 I think... was just me and three players, but when they told their girlfriends and a few other guys I quickly ended up playing sessions with up to ten players and twice or even three times a week.
If you know 3.5E D&D rules then you know that that was a frickin' handful. I quickly learned to simplify some of the rules because especially combat took forever otherwise. I liked the 3.5E rules (I still think that with prepared players those are the best D&D rules ever) but the thing was: none of them really knew the rules and for many of them it was just a fun pastime and I wanted to keep it that way. So the way we played the game was basically that I was like the PC in a PC game: I handled all the rules, kept their character sheets, planned their characters according to the way they described what they wanted to be, told them what to roll and when, and of course provided the story and the monsters. We played in the Forgotten Realms of course, since I knew the world from my PC games.
At the end those sessions I was exhausted, but usually very happy. Good times.
Sadly the priorities in life change a lot when people are in their 20s, so some of my friends moved away, some married and had kids and so on. In 2010 we were basically done. We tried to revive the campaign a few times over the years, but with one or two sessions a year things became even slower since usually nobody except me really remembered what we had be doing or what the rules were.
We played our last session in 2012.
In 2017 and 2018 I played Silver Tower (which is basically a tabletop RPG light) with my wife and two of my friends (who were active members of the old group) and we decided that we should try D&D again. I looked up the free basic rules of D&D 5E and (unlike the 4E book I had read a few years earlier) I kinda liked them. I considered playing 3.5E but to be honest: we all have gotten older and with less time on my hands it is just easier to get going with more streamlined rules. So 5E it is.
Now, in January 2020 the time has finally come. I got the basic books and we played our first few sessions of D&D after 8 years of pause. I prepared everything and we all had a great time. The new rules are mostly fine, I will probably house rule a few things but for the most part those are fine to me, and the players have it easier, too, which makes the sessions more fun for me. I can focus on the stories, which I enjoy. I usually write all the adventures myself they just work better. Sometimes I take an adventure from the web but I usually modify it heavily to fit my group, playstyle and campaign.
I don't like dungeon crawls. Some of my favourite sessions didn't contain any combat at all. On a scale between 1 (no combat) and 10 (mind- and soulless dungeon crawl) I would say my group and I prefer the 4-6 range.
So yeah, that's my personal tabletop RPG history so far. I'll end with a fun fact:
I have never played a single session of D&D as a player. I might eventually get the chance to do so though, we will see.
My next posts will probably be about DMing, funny stories from the table, and D&D 5E rules.
But I am curious about your stories and thoughts about tabletop RPGs. What systems have you played, and how do you like your games?
In this thread I want to talk a bit about tabletop pen&paper RPGs like Dungeons and Dragons, Pathfinder, The Dark Eye or any others, including homebrew systems.
I vaguely remember another thread about it but I cannot find it right now.
So if you want to share any stories or ideas or just want to discuss your favorite RPGs, this is the place for it.
I'll go ahead and just talk about what tabletop RPGs mean to me.
My tabletop RPG experiences start in... 1999 or so. I had played the AD&D based RPG Baldur's Gate on my PC and was intrigued by the rules it used. But since I didn't exactly have a lot of friends I never played AD&D on the tabletop.
I did however do some LARP and that's where I met a few people who did play an RPG, called The Dark Eye (Das Schwarze Auge in German). One of them played a single player yesterday session with me and he also let me borrow all his books to get to know the system.
....I didn't like it. It wasn't bad per se, but I had already learned some things about AD&D and compared to that skills and combat system of The Dark Eye seemed clunky and a bit boring. We played one or two sessions but then the DM moved away and I never played that game again.
I went back to RPGs on the PC and played Planescape Torment, Baldur's Gate 2, Icewind Dale 1+2 and eventually Neverwinter Nights which introduced me to the 3rd edition of D&D in 2003.
I had become active in D&D forums on the Internet in 2000 or so. That way I managed to... obtain some of the rules, which I printed and learned.
I remember that I played D&D solo. A lot. I basically built scenarios, characters, and monsters, then I played them, all by myself. In retrospect it didn't have a lot to do with actually playing an RPG, it was more of a technical thing, playing with the rules and without all the stuff around it.
A short time after that I managed to play my first proper session of D&D. My brother, his girlfriend, and my mother were my group (and I think I played an NPC rogue to support them). Of course I had to be the DM since nobody else knew the rules. In fact... even I didn't really know the rules. I only had the player's handbook and a few parts of other books.
We played only a few nice sessions, a campaign heavily influenced by Baldur's Gate, but they were fun once we realized how it worked.
Another few years passed, and I was back to PC gaming. And then I met a few of my old school mates again. When I mentioned that I had DMed D&D at some point, one of them mentioned he had played it and we convinced a few others to join.
I bought the basic books of the 3.5 edition and prepared a campaign. Our first session in... 2005 I think... was just me and three players, but when they told their girlfriends and a few other guys I quickly ended up playing sessions with up to ten players and twice or even three times a week.
If you know 3.5E D&D rules then you know that that was a frickin' handful. I quickly learned to simplify some of the rules because especially combat took forever otherwise. I liked the 3.5E rules (I still think that with prepared players those are the best D&D rules ever) but the thing was: none of them really knew the rules and for many of them it was just a fun pastime and I wanted to keep it that way. So the way we played the game was basically that I was like the PC in a PC game: I handled all the rules, kept their character sheets, planned their characters according to the way they described what they wanted to be, told them what to roll and when, and of course provided the story and the monsters. We played in the Forgotten Realms of course, since I knew the world from my PC games.
At the end those sessions I was exhausted, but usually very happy. Good times.
Sadly the priorities in life change a lot when people are in their 20s, so some of my friends moved away, some married and had kids and so on. In 2010 we were basically done. We tried to revive the campaign a few times over the years, but with one or two sessions a year things became even slower since usually nobody except me really remembered what we had be doing or what the rules were.
We played our last session in 2012.
In 2017 and 2018 I played Silver Tower (which is basically a tabletop RPG light) with my wife and two of my friends (who were active members of the old group) and we decided that we should try D&D again. I looked up the free basic rules of D&D 5E and (unlike the 4E book I had read a few years earlier) I kinda liked them. I considered playing 3.5E but to be honest: we all have gotten older and with less time on my hands it is just easier to get going with more streamlined rules. So 5E it is.
Now, in January 2020 the time has finally come. I got the basic books and we played our first few sessions of D&D after 8 years of pause. I prepared everything and we all had a great time. The new rules are mostly fine, I will probably house rule a few things but for the most part those are fine to me, and the players have it easier, too, which makes the sessions more fun for me. I can focus on the stories, which I enjoy. I usually write all the adventures myself they just work better. Sometimes I take an adventure from the web but I usually modify it heavily to fit my group, playstyle and campaign.
I don't like dungeon crawls. Some of my favourite sessions didn't contain any combat at all. On a scale between 1 (no combat) and 10 (mind- and soulless dungeon crawl) I would say my group and I prefer the 4-6 range.
So yeah, that's my personal tabletop RPG history so far. I'll end with a fun fact:
I have never played a single session of D&D as a player. I might eventually get the chance to do so though, we will see.
My next posts will probably be about DMing, funny stories from the table, and D&D 5E rules.
But I am curious about your stories and thoughts about tabletop RPGs. What systems have you played, and how do you like your games?