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Tutorial Matched Play List GHB2019

1500pt: Shadowstrike Starhost

Allegiance: Seraphon

-Mortal Realm: Aqshy

Leaders:
Slann Starmaster
(260)
- General
- Trait: Great Rememberer
- Artefact: Ignax's Scales
- Spell: Stellar Tempest

Skink Starpriest (80)
- Artefact: Ruby Ring
- Spell: Meteoric Convocation


Battleline:
10 x Skinks (70)
- Meteoric Javelins & Star Bucklers
10 x Skinks (70)
- Meteoric Javelins & Star Bucklers
10 x Skinks (70)
- Meteoric Javelins & Star Bucklers

Units:
6 x Ripperdactyl Riders (280)
3 x Razordons (120)
3 x Razordons (120)
3 x Razordons (120)

Battalions:
Shadowstrike Starhost
(180)

Endless Spells / Terrain / CPs:
Balewind Vortex
(40)
Chronomantic Cogs (80)

Total: 1490 / 1500
Extra Command Points: 1
Allies: 0 / 400
Wounds: 86

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This is a good list. The problem is that I always plays a list very similar. I want to change a little bit.

Anyway, he's got some interesting stuff. I'll write it down. Thank you very much.
 
1500 points dracothion’s tail

Allegiance: Seraphon
Mortal Realm: Ulgu

Leaders
Slann Starmaster (260)
- General
- Trait: Great Rememberer
- Spell: Stellar Tempest

Saurus Astrolith Bearer (160)
- Artefact: Miasmatic Blade
Saurus Oldblood on Carnosaur (240)
- Artefact: Doppelganger Cloak
Saurus Scar-Veteran on Cold One (100)
- Artefact: Sword of Judgement
Skink Starpriest (80)
- Spell: Stellar Tempest

Battleline
5 x Saurus Knights (80)
- Blades
5 x Saurus Knights (80)
- Blades
5 x Saurus Knights (80)
- Blades
10 x Skinks (70)
- Meteoric Javelins & Star Bucklers

Units
3 x Razordons (120)

Battalions
Dracothion's Tail (80)
Firelance Starhost (150)

Total: 1500 / 2000
Extra Command Points: 2
Allies: 0 / 400
Wounds: 85

Return to index
This list look very nice :)
The only thing...I always plays with Balewing Vortex and the slann has "Incandescent Rectrices" Artifact.

Don't you think the Slann is a little unprotected?
What do you think about replacing the Skinks with a Valewing Vortex?
 
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This list look very nice :)
The only thing...I always plays with Balewing Vortex and the slann has "Incandescent Rectrices" Artifact.

Don't you think the Slann is a little unprotected?
Balewind Vorext and Cogs means the Slann (in cover) will have a 2+ re-rolling save. So Ignax's Scales will generally give the Slann more Longevity than Rectrices will. Specially in a meta with Warplightning Cannons and Morrsarr Guard.
 
1500 points dracothion’s tail

Allegiance: Seraphon
Mortal Realm: Ulgu

Leaders
Slann Starmaster (260)
- General
- Trait: Great Rememberer
- Spell: Stellar Tempest

Saurus Astrolith Bearer (160)
- Artefact: Miasmatic Blade
Saurus Oldblood on Carnosaur (240)
- Artefact: Doppelganger Cloak
Saurus Scar-Veteran on Cold One (100)
- Artefact: Sword of Judgement
Skink Starpriest (80)
- Spell: Stellar Tempest

Battleline
5 x Saurus Knights (80)
- Blades
5 x Saurus Knights (80)
- Blades
5 x Saurus Knights (80)
- Blades
10 x Skinks (70)
- Meteoric Javelins & Star Bucklers

Units
3 x Razordons (120)

Battalions
Dracothion's Tail (80)
Firelance Starhost (150)

Total: 1500 / 2000
Extra Command Points: 2
Allies: 0 / 400
Wounds: 85

Return to index
One mistake: Slann and Starpriest have teh same Spell Lore. Maybe...Can they have the same Spell?
 
Yeah, they can have the same spell and right now stellar tempest is pretty good
 
Yeah, they can have the same spell and right now stellar tempest is pretty good
Really? Why? How?

Balewind Vorext and Cogs means the Slann (in cover) will have a 2+ re-rolling save. So Ignax's Scales will generally give the Slann more Longevity than Rectrices will. Specially in a meta with Warplightning Cannons and Morrsarr Guard.
That's right. On the other side, using BV and COG you have 2 more Spells to summon, cast...

But, including one 10 skinks unit, I can use them as Slann screen.
Mmmmm, dificult decissión.
 
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Really? Why? How?


That's right. On the other side, using BV and COG you have 2 more Spells to summon, cast...

But, including one 10 skinks unit, I can use them as Slann screen.
Mmmmm, dificult decissión.
no rule prevents the spell from being known by more than one wizard, just being attempted more than once in the same hero phase. plus the Slann can change his lore spell at the end of your hero phase.
 
Oh great LizardWizard do you have any ideas on a deepkin namarti list? I'm thinking of running 6 spear eels, 6 shield eels, 3x 10thralls, 2x 10 reavers.
Tidecaster general to reverse tide, aspect of the sea, isharann soulscryer, and isharann soulrender
 
1500 points dracothion’s tail

Allegiance: Seraphon
Mortal Realm: Ulgu

Leaders
Slann Starmaster (260)
- General
- Trait: Great Rememberer
- Spell: Stellar Tempest

Saurus Astrolith Bearer (160)
- Artefact: Miasmatic Blade
Saurus Oldblood on Carnosaur (240)
- Artefact: Doppelganger Cloak
Saurus Scar-Veteran on Cold One (100)
- Artefact: Sword of Judgement
Skink Starpriest (80)
- Spell: Stellar Tempest

Battleline
5 x Saurus Knights (80)
- Blades
5 x Saurus Knights (80)
- Blades
5 x Saurus Knights (80)
- Blades
10 x Skinks (70)
- Meteoric Javelins & Star Bucklers

Units
3 x Razordons (120)

Battalions
Dracothion's Tail (80)
Firelance Starhost (150)

Total: 1500 / 2000
Extra Command Points: 2
Allies: 0 / 400
Wounds: 85

Return to index

How does one play an army like this? Sadly, I'm still very much a new player of AoS. Lets assume I'm playing against a FEC army of 3 terrorgheists and 40 ghouls and a support hero or two. What to deploy, what to save for a later teleport to the battlefield etc?
 
How does one play an army like this? Sadly, I'm still very much a new player of AoS. Lets assume I'm playing against a FEC army of 3 terrorgheists and 40 ghouls and a support hero or two. What to deploy, what to save for a later teleport to the battlefield etc?
you deploy everything we don't have deep strikes we have summoning. that meens you bring in adishanal units as the game goes on this is just the starting point.
as for fighting a full grysle gore list ...... die gloriously. no seriously the doppelganger cloak carnosaur is going to want to hunt the terrorgyst that is the general he has the best chance of survival. skinks are good for contesting points and you are going to need to summon in a lot of razordons to deal with the terrorgysts
 
How does one play an army like this? Sadly, I'm still very much a new player of AoS. Lets assume I'm playing against a FEC army of 3 terrorgheists and 40 ghouls and a support hero or two. What to deploy, what to save for a later teleport to the battlefield etc?
That particular list would have a hard time vs FeC behemoths. The goal of most Dracothion's Tail list is to control the board with your Saurus Knights placed in the Heavens. FeC behemoths have fly and highmovement, so they will likely be able to jump your Knights with a good run.

However, an Oldblood with DG cloak can do a lot to counter the Gristlegore's Abhorant Ghoul King on Terrogheist. If you are lucky then turn one you can charge one of the non-hero behemoths with the Carno and kill it. One the opponent's turn they will have to send two more Terrorgheist or one Terrorgheist and hero/summon to deal with the Carno, because the Cloak means one cannot do the job.
 
Another thing to note is that the army is highly mobile and contains good shooting. So the idea is you have knights pin down your opponent while the razordons focus down targets with 12d6 attacks. The carnosaur adds extra killing power to bring down large behemoths
 
@LizardWizard for the full DT list, would it be better to include an EotG or a skink priest and more razordons as well as some skinks?
 
2000 point list, this one
Dracothion’s tail

Allegiance: Seraphon

Mortal Realm: Ulgu


Leaders

Slann Starmaster (260)

- General

- Trait: Great Rememberer
- Artefact: Incandescent Rectrices
- Spell: Stellar Tempest

Saurus Oldblood on Carnosaur (240)

- Artefact: Doppelganger Cloak

Saurus Scar-Veteran on Carnosaur (240)

- War Spear

- Artefact: Sword of Judgement

Saurus Astrolith Bearer (160)

Skink Starpriest (80)

- Spell: Mystical Unforging

Engine of the Gods (240)


Battleline

5 x Saurus Knights (80)

- Lances

5 x Saurus Knights (80)

- Lances

5 x Saurus Knights (80)

- Lances


Units

3 x Razordons (120)

3 x Razordons (120)


Battalions

Dracothion's Tail (80)

Firelance Starhost (150)


Endless Spells / Terrain / CPs

Balewind Vortex (40)


Total: 1970 / 2000

Extra Command Points: 2

Allies: 0 / 400

Wounds: 99
 
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I was just noted by tournament organizer, that since 2019 Dracotion's Tail requiers all 4 smaller battaion in any combination, rather than only firelance. Wasn't it FAQed in any way? It is an obvious mistype, but RAW is RAW.
 
I was just noted by tournament organizer, that since 2019 Dracotion's Tail requiers all 4 smaller battaion in any combination, rather than only firelance. Wasn't it FAQed in any way? It is an obvious mistype, but RAW is RAW.
Not in English. It says 0-4 of any other battalions from the list of 4. At least both of my GHB2019 say 0-4.
 
I was just noted by tournament organizer, that since 2019 Dracotion's Tail requiers all 4 smaller battaion in any combination, rather than only firelance. Wasn't it FAQed in any way? It is an obvious mistype, but RAW is RAW.
I would think it was FAQed but I’ve never heard of all four battalions being required in dracothion’s tail
 
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