Temple Guard
Blitzkriyg
Well-Known Member
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I thought I'd post my list up here, I've had a few people ask me about it on various forums. I've had a lot of success with it in local tournaments
++ **Pitched Battle** 2,000 (Order - Seraphon) [2000pts] ++
+ Leader +
Engine of the Gods [220pts]: 2. Ethereal Amulet
Lord Kroak [450pts]
Saurus Astrolith Bearer [160pts]
Slann Starmaster [260pts]: 2. Incandescent Rectices, 3. Great Rememberer, General
+ Battleline +
Skinks [60pts]: 10 Skinks, Boltspitters and Star-bucklers
+ Battalion +
Battalion: Shadowstrike Starhost [720pts]: Skink Starpriest
. Ripperdactyl Riders: 2x 3 Ripperdactyl Riders
. Skinks: 2x 10 Skinks, Boltspitters and Star-bucklers
. Skinks: 10 Skinks, Boltspitters and Star-bucklers
+ Allegiance +
Allegiance: Allegiance: Seraphon
+ Game Options +
Game Type: 2000 Points - Battlehost
+ Realm of Origin +
Realm of Origin: Origin: Shyish
+ Malign Sorcery +
Endless Spells [130pts]: Balewind Vortex, Chronomatic Cogs, Prismatic Palisade
++ Total: [2000pts] ++
The list let's me get max conjuration points a turn, meaning turn 2, I am bringing in usually an Oldblood on carno or bastiladon depending on what is needed kroak is a monster that makes his points back almost every time when he is throwing all his spells out, can can pretty much solo nurgle daemon lists, but backed up by the eotg 6-9 laser, not much makes it to my from line of skinks. I usually drop my rippers down turn 3 to kill something I need to take on a point and I always put my toad on an objective unless I am bringing them down turn 1.
Changes
I do have some intended changes and this is my new list going forward when eotg is back in stock
++ **Pitched Battle** 2,000 (Order - Seraphon) [1990pts] ++
+ Leader +
Engine of the Gods [220pts]: 2. Ethereal Amulet
Engine of the Gods [220pts]
Lord Kroak [450pts]
Saurus Astrolith Bearer [160pts]
Slann Starmaster [260pts]: 2. Incandescent Rectices, 3. Great Rememberer, General
+ Battleline +
Skinks [60pts]: 10 Skinks, Boltspitters and Star-bucklers
+ Battalion +
Battalion: Shadowstrike Starhost [520pts]: Skink Starpriest
. Ripperdactyl Riders: 3 Ripperdactyl Riders
. Skinks: 10 Skinks, Boltspitters and Star-bucklers
. Skinks: 10 Skinks, Boltspitters and Star-bucklers
+ Allegiance +
Allegiance: Allegiance: Seraphon
+ Game Options +
Game Type: 2000 Points - Battlehost
+ Realm of Origin +
Realm of Origin: Origin: Shyish
+ Malign Sorcery +
Endless Spells [100pts]: Balewind Vortex, Chronomatic Cogs
++ Total: [1990pts] ++
It's sacrificing a few bodies but doubling the chance to eotg summon and laser. I feel like this list will do wonders. I've only lost games when I am exhausted and make mistakes (like not remembering kroak with fly can see over sylvaneth trees). Feel free to try it out or discuss with me always love finding ways to optimise
++ **Pitched Battle** 2,000 (Order - Seraphon) [2000pts] ++
+ Leader +
Engine of the Gods [220pts]: 2. Ethereal Amulet
Lord Kroak [450pts]
Saurus Astrolith Bearer [160pts]
Slann Starmaster [260pts]: 2. Incandescent Rectices, 3. Great Rememberer, General
+ Battleline +
Skinks [60pts]: 10 Skinks, Boltspitters and Star-bucklers
+ Battalion +
Battalion: Shadowstrike Starhost [720pts]: Skink Starpriest
. Ripperdactyl Riders: 2x 3 Ripperdactyl Riders
. Skinks: 2x 10 Skinks, Boltspitters and Star-bucklers
. Skinks: 10 Skinks, Boltspitters and Star-bucklers
+ Allegiance +
Allegiance: Allegiance: Seraphon
+ Game Options +
Game Type: 2000 Points - Battlehost
+ Realm of Origin +
Realm of Origin: Origin: Shyish
+ Malign Sorcery +
Endless Spells [130pts]: Balewind Vortex, Chronomatic Cogs, Prismatic Palisade
++ Total: [2000pts] ++
The list let's me get max conjuration points a turn, meaning turn 2, I am bringing in usually an Oldblood on carno or bastiladon depending on what is needed kroak is a monster that makes his points back almost every time when he is throwing all his spells out, can can pretty much solo nurgle daemon lists, but backed up by the eotg 6-9 laser, not much makes it to my from line of skinks. I usually drop my rippers down turn 3 to kill something I need to take on a point and I always put my toad on an objective unless I am bringing them down turn 1.
Changes
I do have some intended changes and this is my new list going forward when eotg is back in stock
++ **Pitched Battle** 2,000 (Order - Seraphon) [1990pts] ++
+ Leader +
Engine of the Gods [220pts]: 2. Ethereal Amulet
Engine of the Gods [220pts]
Lord Kroak [450pts]
Saurus Astrolith Bearer [160pts]
Slann Starmaster [260pts]: 2. Incandescent Rectices, 3. Great Rememberer, General
+ Battleline +
Skinks [60pts]: 10 Skinks, Boltspitters and Star-bucklers
+ Battalion +
Battalion: Shadowstrike Starhost [520pts]: Skink Starpriest
. Ripperdactyl Riders: 3 Ripperdactyl Riders
. Skinks: 10 Skinks, Boltspitters and Star-bucklers
. Skinks: 10 Skinks, Boltspitters and Star-bucklers
+ Allegiance +
Allegiance: Allegiance: Seraphon
+ Game Options +
Game Type: 2000 Points - Battlehost
+ Realm of Origin +
Realm of Origin: Origin: Shyish
+ Malign Sorcery +
Endless Spells [100pts]: Balewind Vortex, Chronomatic Cogs
++ Total: [1990pts] ++
It's sacrificing a few bodies but doubling the chance to eotg summon and laser. I feel like this list will do wonders. I've only lost games when I am exhausted and make mistakes (like not remembering kroak with fly can see over sylvaneth trees). Feel free to try it out or discuss with me always love finding ways to optimise


