My first playthrough on oblivion and skyrim were argonian aswell, and one of my mains on elder scrolls online was argonian, and lizardman was my fav character on soul caliber 4You know you're obsessed with Seraphon when you go out of your way to either play or romance lizard people (i.e. argonians, kobolds, turians, etc) in any other game on the first try. Especially when you shamelessly name your reptilian characters after seraphon.
Likewise, you know you're obsessed when it's the reason you discovered the Furry Fandom.
Can confirm.
When you, as a 30-year old man, got reprimanded at work, because you're spending to much time on Lustia-Online
Gr, Imrahil
My first playthrough on oblivion and skyrim were argonian aswell, and one of my mains on elder scrolls online was argonian, and lizardman was my fav character on soul caliber 4
Having started with Morrowind, I was not happy with Oblivion's decision to make all argonians and khajjits plantigrade. The more I look back on it though, I think my biggest hang-up was actually the fact that every character in-game looked like melted plastic, and moreso than that featured in Fallout 3.I played only first Soul Calibur, but the Lizardman character there was a piece of m...er I liked the most along with Cervantes.
I also was put off by Argonian look honestly in Elder Scrolls. They were... too fishy as Luthor would say![]()
If I remember correctly they did it to make animating the characters easier (and to have 1 skeleton for all races to save some development time). I just reminded myself how silly the animations were in Morrowind and I think I understand whyHaving started with Morrowind, I was not happy with Oblivion's decision to make all argonians and khajjits plantigrade.
Yeah, the waddling and the inability to wear boots had its downsides (such as requiring that one of your dominant skills had to be Unarmoured), but for the sake of the game I actually didn't mind it.If I remember correctly they did it to make animating the characters easier (and to have 1 skeleton for all races to save some development time). I just reminded myself how silly the animations were in Morrowind and I think I understand why![]()
Pain is temporary, chok chok is forever!Here is a good one; when you’ve injured your ankle but you put the pain aside to work on your dread saurian