Razordon
novatomato
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maybe its just my run of bad luck against them.
helipilot13 said:P.S. The only danger of running our stegadons (especially chief with spear on ancient) is warmachines. It is a great unit, and if your opponent doesn't have any cannons or the like, the chief can almost win the game by himself. But if they do, hopefully they roll poor. Be aware...
Coatl said:Dreaded 13th is definately an annoyance. I run a block of 60 saurus for my slann to hide in (yes 60, 3k games). that normally helps with things like that. As far as the screaming bell/plague furnace is concerned, ive had luck with the death spell that makes a model take a LD test on its own unmodified LD. the bell/furnace actually counts as its own model (per their rulebook) and has a LD of 0 (per FAQ). so with a slann having a LD of 9 base and the max score of 6 (LD 0 + 6 on a d6) for the bell/furnace, you'll be doing a minimum of 4 wounds (LD 9 + 1 on a d6) each casting of the spell. I've also ran a skrox horde (5 krox and 80 ? skinks) into a plague furnace horde. you'll def need your BSB close for the ensuing skink massacre but those krox do wonders against the furnace/priest.
helipilot13 said:at Viarca:
All of the skaven guys in my area play with the power scroll because it pretty much lets them auto cast the 13th spell killing whatever the most expensive unit on the board is. Becalming Cogitation doesn't help, unless they roll all 6's, that would be funny. Everyone also runs the storm banner, its too good for 50 pts not to take, so as I said, everyone takes it. Darts against the grey seer and bell are good, but you still have to randomize, and not a guarantee. There was some other stuff I was thinking about, but forgot...