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8th Ed. What to add to make 2000 into 2400

Skink

Vadraha

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Hey guys need some help on what to add to this army to 2400. I think I already have a lot of bases covered as it is but would like to know what people would do.

Characters

Slann
Book of ashur
Wandering deliberations
Reserve of energy
Iron curse icon
Battle standard

Scar-veteran
Stegadon helm
Warrior bane
Potion of speed

Skink chief
Light armour
Shield
Terradon
Egg of quango
Dragon helm


Core

24 saurus warriors
Full command

24 skinks
3 kroxigor
Full command

10 skirmishers
Javelins

10 skirmishers
Javelins

10 skirmishers
Blowpipes

Special

20 temple guard
Full command
Banner of eternal flame

5 ripperdactyls
 
How about maing it easy on you and just adding a cowboy and an ancient stegadon.

That should be around 400ish points :p

Then again, it'd be your only monster, so maybe a few salamanders, and another unit of terra's instead of the Ancient? :)
 
Cool, never used salamanders before are they any good I always thought they were a bit expensive for 80 points and would just get charged. How do you use them what's the optimum range to stay away?
 
Vadraha said:
Cool, never used salamanders before are they any good I always thought they were a bit expensive for 80 points and would just get charged. How do you use them what's the optimum range to stay away?

Salamanders are quite good, the flame template usually takes out between 10 and 20 toughness 3 opponents of placed well.

I like ranges around 4-8 inches since that's around the best placement for my flame template regardless of rolls (prolly more like 6-8).

The price isn't too steep, but bring 2 units and give each an extra handler to not lose all sallies at once.
 
Cool might try some then, was considering some chameleons as well as an organ gun got a lucky 10 first turn and killed all my rippers haha
 
Vadraha said:
Cool might try some then, was considering some chameleons as well as an organ gun got a lucky 10 first turn and killed all my rippers haha


Wouldn't hurt.

2x sallies w/ extra handlers and a Cowboy is 309 points. (going by GW, Dragonhelm, CO, Dawnstone).

That leaves enough points for some chameleons, though not 9 which might be the better number with only one unit to kill 3 crew.
 
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