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AoS What list to take

Skink

Koen Detiege

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Guys,

I'm going to a tournament in a few weeks and I'm still not sure what to bring.

It will be a Stormcast-heavy tournament, so screening will be important.
I think i'll have to rely on heavy summoning to survive

Here are the two lists i'm thinking of:

Allegiance: Seraphon
LEADERS
Slann Starmaster (260) - Spell : Meteoric Convocation
Saurus Astrolith Bearer (160)
Engine of the Gods (240)
Lord Kroak - General - (430)
UNITS
10 x Skinks (70) - Boltspitters & Star Bucklers
10 x Skinks (70) - Boltspitters & Star Bucklers
10 x Skinks (70) - Boltspitters & Star Bucklers
6 x Ripperdactyl Riders (280)
3 x Razordons (120)
BATTALIONS Shadowstrike Starhost (180)
ENDLESS SPELLS / TERRAIN / COMMAND POINTS
Balewind Vortex (40)
Chronomantic Cogs (80)
TOTAL: 2000/2000 EXTRA COMMAND POINTS: 1 WOUNDS: 90

OR

Allegiance: Seraphon
LEADERS
Slann Starmaster (260) - General - Command Trait : Great Rememberer - Spell : Stellar Tempest
Slann Starmaster (260) - Spell : Meteoric Convocation
Saurus Astrolith Bearer (160)
Engine of the Gods (240)
UNITS
10 x Skinks (70) - Boltspitters & Star Bucklers
10 x Skinks (70) - Boltspitters & Star Bucklers
10 x Skinks (70) - Boltspitters & Star Bucklers
6 x Ripperdactyl Riders (280)
3 x Ripperdactyl Riders (140)
3 x Razordons (120)
BATTALIONS
Shadowstrike Starhost (180)
ENDLESS SPELLS / TERRAIN / COMMAND POINTS
Balewind Vortex (40)
Chronomantic Cogs (80)
Prismatic Palisade (30)
TOTAL: 2000/2000 EXTRA COMMAND POINTS: 1 WOUNDS: 96

Benefits and downsizes List A :
+ Has Kroak, can do some heavy sh*t
+ can cast an extra spell for more CP to summon
- can't take 'great rememberer', so only 1 TP

Benefits and downsizes List B :
+ can take 'great rememberer', so 2 TP's
- One less spell for my general
+ can take another ripper unit, so can place a second toad
+ can protect some units behind the pallisade

Your thoughts on this ? Which one is better... Other changes I should make ?

Thanks for the feedback !
 
Guys,

I'm going to a tournament in a few weeks and I'm still not sure what to bring.

It will be a Stormcast-heavy tournament, so screening will be important.
I think i'll have to rely on heavy summoning to survive

Here are the two lists i'm thinking of:

Allegiance: Seraphon
LEADERS
Slann Starmaster (260) - Spell : Meteoric Convocation
Saurus Astrolith Bearer (160)
Engine of the Gods (240)
Lord Kroak - General - (430)
UNITS
10 x Skinks (70) - Boltspitters & Star Bucklers
10 x Skinks (70) - Boltspitters & Star Bucklers
10 x Skinks (70) - Boltspitters & Star Bucklers
6 x Ripperdactyl Riders (280)
3 x Razordons (120)
BATTALIONS Shadowstrike Starhost (180)
ENDLESS SPELLS / TERRAIN / COMMAND POINTS
Balewind Vortex (40)
Chronomantic Cogs (80)
TOTAL: 2000/2000 EXTRA COMMAND POINTS: 1 WOUNDS: 90

OR

Allegiance: Seraphon
LEADERS
Slann Starmaster (260) - General - Command Trait : Great Rememberer - Spell : Stellar Tempest
Slann Starmaster (260) - Spell : Meteoric Convocation
Saurus Astrolith Bearer (160)
Engine of the Gods (240)
UNITS
10 x Skinks (70) - Boltspitters & Star Bucklers
10 x Skinks (70) - Boltspitters & Star Bucklers
10 x Skinks (70) - Boltspitters & Star Bucklers
6 x Ripperdactyl Riders (280)
3 x Ripperdactyl Riders (140)
3 x Razordons (120)
BATTALIONS
Shadowstrike Starhost (180)
ENDLESS SPELLS / TERRAIN / COMMAND POINTS
Balewind Vortex (40)
Chronomantic Cogs (80)
Prismatic Palisade (30)
TOTAL: 2000/2000 EXTRA COMMAND POINTS: 1 WOUNDS: 96

Benefits and downsizes List A :
+ Has Kroak, can do some heavy sh*t
+ can cast an extra spell for more CP to summon
- can't take 'great rememberer', so only 1 TP

Benefits and downsizes List B :
+ can take 'great rememberer', so 2 TP's
- One less spell for my general
+ can take another ripper unit, so can place a second toad
+ can protect some units behind the pallisade

Your thoughts on this ? Which one is better... Other changes I should make ?

Thanks for the feedback !
Hey,

Just so you are aware, only a Slann who is your General is able to generate Celestial Conjuration points.
 
IMO a second slann isn't worth only because a lot of his cost is wasted on the second one. Granted, 3 cast wizards are exceptionally rare, but considering you can only cast 1 endless per wizard, i dunno if its better to just take a few starpriests (especially considering you will need 1 for the shadowstrike).


Without endless spells there's not a ton of really good spells we're dying to cast.

Honestly i'd run the first list, but make the slann your general. That way kroak can just focus on spell bombing people and throwing out an endless spell.
 
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