- Slann generates X points, and A points for every nearby starseer and B points for every nearby priest/starpriest
- Skink starseer Y points and B points for every nearby priest/starpriest
- Skink priest & starpriest Z points + 1 for every nearby priest/starpriest
with X > Y > Z > A > B
It might just be my relative inexperience regarding how quickly summoning armies can generate points and get units on the table, but this particular aspect has me a bit worried.
Provided that I'm reading this right, and assuming lowest whole values for this to work (X=5, Y=4, Z=3, A=2, and B=1), a slann, a starseer, a priest, and a starpriest in close proximity would generate 9+6+4+4=23 points in one turn before anything else is added. Granted, that's little over a quarter of a 2000pt army invested in just four heroes for this capability, but it feels a little excessive.
On top of that, there is a scaling issue that makes massed skink starpriests and priests a more effective use of points than starseers or slann when it comes to generating summoning points:
Starpriest yields 3
starseer yields 4
slann yields 5
2 starpriests yield 4+4=8
starseer+starpriest yields 5+3=8
slann+starpriest yields 6+3=9
slann+starseer yields 7+4=11
starseer+2 starpriests yields 6+4+4=14
3 starpriests yields 5+5+5=15
slann+2 starpriests yields 7+4+4=15
slann+starseer+starpriest yields 8+5+3=16
slann+2 starseers yields 9+4+4=17
slann+starseer+2 starpriests yields 9+6+4+4=23
slann+3 starseers yields 11+4+4+4=23
slann+2 starseers+starpriest yields 10+5+5+4=24
4 starpriests yields 6+6+6+6=24
slann+3 starpriests yields 9+5+5+5=24