Terradon
Fhanados
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Hi there fellow Lustrians! This is a bit of a fluff post so if it needs to be moved I apologise, but as it pertains mostly as to what's in the Battletome I thought here would be a good place to start.
I was going to post on the "can Lizardmen go bad" thread about why the Seraphon formerly known as Lizardmen were incapable of turning to Chaos. My answer was basically "no", but I struggled to form an argument that amounted to more than "because GW said so". It was at this point I realised I just don't know enough about Seraphon to make that decision. I still beleive that they can't fall to Chaos, but reading the Battletome has left me with questions that either I've missed the answer to, or that simply don't have answers right now.
So what ARE Seraphon? Seems pretty straightforwards right? They're reptillian lizard folk from outer space made from magic that exist to fight Chaos. Ok cool, but lets dig deeper.
Lizardmen were the first race created by the Old Ones when they came to the World that Was. Through science and magic the Old Ones altered the life forms of the world and created spawning pools that birthed these alien creatures that we came to know and love as Lizardmen. They were living, breathing life forms and although they were born through dubious means they were otherwise a natural, biological beings with a definite culture and society comprised of individuals of varying intellect and ability performing different roles to continue their civilisation and perform the will of their creators. They were genetically programmed to fulfil a certain set of tasks, and their mental programming made their minds resistant to Chaos and their bodies seemed somehow resistant as well (not a unique trait, but a notable one).
During the events of the End Times they gathered in their temples and flew off into space. So they survived right? Wong. The Battletome states that of all of the Seraphon, only the Slann survived the aeons adrift in the void. Seraphon are "wrought of star-magic", "remembered" into existence by the Slann through sheer magical might. So what are they, exactly? This makes them somewhat like Chaos Daemons - creatures of pure magic bound to a temprorary physical form. Daemons, however, are fragments of their God's power granted varying degrees of sentience and individuality. Although not really "alive" a Daemon is a definite entity, not merely a construct like an elemental or golem. With Seraphon we don't really know.
Are they alive? They seem to be. We're told they have instincts and emotion and they appear to behave like natural living creatures. Previous publications go to great lengths to describe how unnatural Chaos Daemons are - their movement, their form, their aura all make mortals uneasy - even those who don't know what a Daemon is. There's nothing like this about the Seraphon. The closest thing we have to it is that Stormcast can recognise them as Azyr magic because they themselves are also made of Azyr magic. The only thing we really know is that when a Slann dies it's army disappears along with it, so in a way the Slann ARE the "gods" and the Seraphon are it's "Daemons". Somewhere (I can't find where) I remember it saying that the summoned Seraphon have attributes of the Slann that conjure them, or at least attributes that the Slann imprints upon them so this supports the idea that they're Daemons of Slann.
The Saurus Guard entry in the Battletome tells us that out of all the Seraphon the Saurus Guard (and Eternity Warden) are linked to a single particular Slann, which implies that other Seraphon are not. This could potentially mean that Slann can perpetuate the existence of another Slann's Seraphon (other than it's Guard). If this is possible, do the Seraphon lose the traits the dead Slann imprinted upon them and gain traits of the new Slann, or do they maintain their old attributes and merely continue to exist under a new leader's power? Does a Slann become more powerful by obtaining his fellows host, or does it become more draining on it and make him weaker overall?
Do summoned Seraphon have their own thoughts and memories? This is a hard one to answer I think. It probably depends of whether Seraphon already exist in some immaterial form ("souls" of the Lizardmen perhaps?) and are merely summoned by the Slann, or if the Slann create them based on their memories of what Lizardmen used to be. If they already exist and are just given form by the Slann's magic, then I imagine they would have their own thoughts, memories and emotions but if the Slann CREATE them, then probably not. And if the Slann create Seraphon that are capable of having their own thoughts and memories (Skinks in particular seem pretty autonomous, so this is possible) what happens when that Seraphon is destroyed? Can it be brought back or will the next one summoned to replace it be a completely different entity? The Eternity Warden entry in the Battletome says that they can be conjured back if they're destroyed, so we've got precedence for the resurrection of fallen Seraphon - but is this something that's unique to the Eternity Warden? If it could be done for other Seraphon then why not mention it elsewhere too?
The warbeasts (Salamanders, Razordons, Stegs etc) that the Slann summon seem even more like normal living creatures than the Seraphon themselves. Theres even mention of a Slann summoning a bunch of stegadons to stampede some dudes to death and then just leaving them to roam the mortal realms as a herd. Can these Stegs now breed like normal animals? Do they need to eat? Daemons need some kind of link to the Realm of Chaos to maintain themselves outside of it but how do these Stegs continue to exist? Will they vanish when the Slann dies? The thought of that actually makes me a bit sad...
I think that will do for now, I found my thoughts difficult to lay out coherantly and have rambled quite a lot. What's your take on our shiny new Lizards? Can you answer any of these conundrums or have any questions of your own? I think this Battletome has left a lot open to interpretation and gives us leeway to do what we like with our army, but I also find the lack of definition in some aspects disappointing.
I was going to post on the "can Lizardmen go bad" thread about why the Seraphon formerly known as Lizardmen were incapable of turning to Chaos. My answer was basically "no", but I struggled to form an argument that amounted to more than "because GW said so". It was at this point I realised I just don't know enough about Seraphon to make that decision. I still beleive that they can't fall to Chaos, but reading the Battletome has left me with questions that either I've missed the answer to, or that simply don't have answers right now.
So what ARE Seraphon? Seems pretty straightforwards right? They're reptillian lizard folk from outer space made from magic that exist to fight Chaos. Ok cool, but lets dig deeper.
Lizardmen were the first race created by the Old Ones when they came to the World that Was. Through science and magic the Old Ones altered the life forms of the world and created spawning pools that birthed these alien creatures that we came to know and love as Lizardmen. They were living, breathing life forms and although they were born through dubious means they were otherwise a natural, biological beings with a definite culture and society comprised of individuals of varying intellect and ability performing different roles to continue their civilisation and perform the will of their creators. They were genetically programmed to fulfil a certain set of tasks, and their mental programming made their minds resistant to Chaos and their bodies seemed somehow resistant as well (not a unique trait, but a notable one).
During the events of the End Times they gathered in their temples and flew off into space. So they survived right? Wong. The Battletome states that of all of the Seraphon, only the Slann survived the aeons adrift in the void. Seraphon are "wrought of star-magic", "remembered" into existence by the Slann through sheer magical might. So what are they, exactly? This makes them somewhat like Chaos Daemons - creatures of pure magic bound to a temprorary physical form. Daemons, however, are fragments of their God's power granted varying degrees of sentience and individuality. Although not really "alive" a Daemon is a definite entity, not merely a construct like an elemental or golem. With Seraphon we don't really know.
Are they alive? They seem to be. We're told they have instincts and emotion and they appear to behave like natural living creatures. Previous publications go to great lengths to describe how unnatural Chaos Daemons are - their movement, their form, their aura all make mortals uneasy - even those who don't know what a Daemon is. There's nothing like this about the Seraphon. The closest thing we have to it is that Stormcast can recognise them as Azyr magic because they themselves are also made of Azyr magic. The only thing we really know is that when a Slann dies it's army disappears along with it, so in a way the Slann ARE the "gods" and the Seraphon are it's "Daemons". Somewhere (I can't find where) I remember it saying that the summoned Seraphon have attributes of the Slann that conjure them, or at least attributes that the Slann imprints upon them so this supports the idea that they're Daemons of Slann.
The Saurus Guard entry in the Battletome tells us that out of all the Seraphon the Saurus Guard (and Eternity Warden) are linked to a single particular Slann, which implies that other Seraphon are not. This could potentially mean that Slann can perpetuate the existence of another Slann's Seraphon (other than it's Guard). If this is possible, do the Seraphon lose the traits the dead Slann imprinted upon them and gain traits of the new Slann, or do they maintain their old attributes and merely continue to exist under a new leader's power? Does a Slann become more powerful by obtaining his fellows host, or does it become more draining on it and make him weaker overall?
Do summoned Seraphon have their own thoughts and memories? This is a hard one to answer I think. It probably depends of whether Seraphon already exist in some immaterial form ("souls" of the Lizardmen perhaps?) and are merely summoned by the Slann, or if the Slann create them based on their memories of what Lizardmen used to be. If they already exist and are just given form by the Slann's magic, then I imagine they would have their own thoughts, memories and emotions but if the Slann CREATE them, then probably not. And if the Slann create Seraphon that are capable of having their own thoughts and memories (Skinks in particular seem pretty autonomous, so this is possible) what happens when that Seraphon is destroyed? Can it be brought back or will the next one summoned to replace it be a completely different entity? The Eternity Warden entry in the Battletome says that they can be conjured back if they're destroyed, so we've got precedence for the resurrection of fallen Seraphon - but is this something that's unique to the Eternity Warden? If it could be done for other Seraphon then why not mention it elsewhere too?
The warbeasts (Salamanders, Razordons, Stegs etc) that the Slann summon seem even more like normal living creatures than the Seraphon themselves. Theres even mention of a Slann summoning a bunch of stegadons to stampede some dudes to death and then just leaving them to roam the mortal realms as a herd. Can these Stegs now breed like normal animals? Do they need to eat? Daemons need some kind of link to the Realm of Chaos to maintain themselves outside of it but how do these Stegs continue to exist? Will they vanish when the Slann dies? The thought of that actually makes me a bit sad...
I think that will do for now, I found my thoughts difficult to lay out coherantly and have rambled quite a lot. What's your take on our shiny new Lizards? Can you answer any of these conundrums or have any questions of your own? I think this Battletome has left a lot open to interpretation and gives us leeway to do what we like with our army, but I also find the lack of definition in some aspects disappointing.