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AoS Use for Sunblood?

Jungle Swarm

J3igGuy

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Title pretty much explains it. If you were wanting to run a list with a sunblood, how would you optimize it?
 
Maybe some variation of this list? Disclaimer: I don't play Koatl's Claw but that's where I think Sunblood is best suited. He doesn't see much play sadly since Koatl's claw is considered less competitive than the other subfactions atm especially since they FAQ'd him.

Allegiance: Seraphon
- Constellation: Koatl's Claw
- Mortal Realm: Ghur
- Grand Strategy: Hold the Line
- Triumphs: Inspired

LEADERS
Slann Starmaster (265)*
- Artefact: Itxi Grubs
- Spell: Celestial Equilibrium
Saurus Scar-Veteran on Carnosaur (215)*
- General
- Command Trait: Dominant Predator
- War Spear
- Artefact: Amulet of Destiny (defensive) / or Blade of Realities (offensive)
- Mount Trait: Beastmaster
Saurus Astrolith Bearer (150)*
Skink Starseer (145)**

- Spell: Tide of Serpents
Skink Starpriest (130)**
- Spell: Hand of Glory
Saurus Sunblood (125)**
- Artefact: Eviscerating Blade

UNITS
5 x Saurus Knights (110)***
- Lances
5 x Saurus Knights (110)***
- Lances
5 x Saurus Knights (110)
- Lances
5 x Saurus Knights (110)
- Lances
5 x Saurus Knights (110)
- Lances
5 x Saurus Knights (110)*
- Lances
5 x Saurus Knights (110)**
- Lances
5 x Saurus Guard (115)***

ENDLESS SPELLS & INVOCATIONS
Geminids of Uhl-Gysh (80)

CORE BATTALIONS
*Warlord
**Warlord
***Hunters of the Heartlands


ADDITIONAL ENHANCEMENTS
Artefact
Artefact


TOTAL: 1995/2000 | WOUNDS: 121 | LEADERS: 6/6 | BATTLELINES: 8 (3+) | BEHEMOTHS: 1/4 | ARTILLERY: 0/4 | ARTEFACTS: 3/1 | ENDLESS SPELLS & INVOCATIONS: 1/3 | ALLIES: 0/400 | REINFORCED UNITS: 2/4 | DROPS: 14
 
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