Carnasaur
Itepixcauh
Stranded Ghekkotah
- Messages
- 1,038
- Likes Received
- 3,040
- Trophy Points
- 113
So, a new season of KoW has started and we have a new league going on, this time will be 1500 all games (no escalation)
First scenario was KILL, sigh, anyway lets get started. My first opponent is a great guy, he is playing undead with a very conventional but effective army, maybe forgeting something here or there but more or less:
UNDEAD
Vampire Lord on Dragon with Armour
Revenant King on Horse
Likanys
Zombie Horde with Diadem of Dragon-Kind
Revenant Cavalry Regiment with Pathfinder
Werewolves Horde with Brew of Strength
Regiment of Wraiths
My army is the same as the last games, as I'm still play-testing it to get the hang of how the units work together, there is no reason to just change your army in each game:
SALAMANDERS
Ghekkotah Skylord with Blade of Slashing
Ghekkotah Skylord
Mage-Priest with Surge and Inspiring
Fire Elemental Horde with Blessing of the Gods
Tyrant Horde with Brew of Sharpness
GFE
Ankylodon Battle Platform
Ghekkotah Warriors Regiment
Ghekkotah Hunters
DEPLOYMENT
I have more drops and he starts deploying so I'm pretty confident I have the advantage (not very usual) but my brain short-cuts and I mess the deployment badly, here is a picture:
So the thing is I had the chance to place Anything I wanted in front of his Dragon, that is by far the only thing I really feared in his army and the wraiths that have def6, and instead of placing my hard hitters there and tank on that flank leaving the zombies and his cavalry a long walk to catch me I go half-ass and place just the GFE, my two Skylords and some poor hunters; so basically one unit that can put some damage and three that can't... yeah I did that.
We roll for fist turn and I win it, so I concede seeing that he has clearly the speed advantage and I wanted to see what kind of player I'm facing (aggressive, defensive, etc...)
UNDEAD TURN 1
So he has NO chaff at all, and just pushes forward with everything to get into the combat as soon as possible, he knows he can win the right flank easily and puts both his wraiths and Dragon in range of my Hunters and Skylords to bait me. On the other flank he Surges the Zombies forward.
SALAMANDERS TURN 1
I decide to move aggressively too, Specially with the Ankylodon, I know those zombies can't really harm him and locking that horde while I chew through his other units will be beneficial. I move my Ghekkotah Warriors to chaff my elementals against his cavalry and decide to let the Werewolves have the Tyrants as I know I will have them locked for a couple of turns and not running around with their speed 9!
On the other flank I move my GFE as far as possible to block the wraiths from charging as they wont fit and also giving the Dragon the charge in the hopes that his CS4 will at least leave him badly wounded. I move one of the Skylords in between his lines to cause havoc in future turns and place the other behind the hunters so he cant be charged.
ON the shooting phase I put some wounds on the Wraiths with my GFE hunters and Skylord (should have targeted the dragon...) while the other skylord chips one wound of the werewolves and the Ankylodon 5 to the zombies! that was great.
UNDEAD TURN 2
He takes the bait and charges my Ghekkotah Warriors with the Revenants and puts the Werewolves into the Tyrants, the Zombies move forwards to try and shoot-charge with surge and on the left flank the dragon goes into the GFE and the wraiths into the Hunters.
He puts THREE wounds on my Akylodon with the Diadem, that turns into 2 thanks to Iron Resolve and fails to Charge with Surge.
The combats go as expected and the Cavalry rout the Warriors and go back, but still leaving them open to a charge from the Fire Elementals and the Werewolves put 7 wounds on my poor Tyrants (still lower than average) and waver them, I do really love Fury.
The dragon manages to put 7 wounds on the GFE with a very lucky roll to hit and the wraiths rout the hunters too and marched forwards.
SALAMANDERS TURN 2
This turn is really crucial to me, if it goes well the battle will be mine for sure. First I see a gap between the zombies and my Ankylodon where he can see and charge the Revenants and I go for a multicharge as I cannot charge the Werewolves on the flank with my FE. The tyrants go back thanks to Fury and on the other flank I see the wraiths have the flank open to my GFE and I reform him in that direction to surge him later. I also charge the Skylord into the flank of the Dragon in hope rather than expectation.
I shoot the wraiths with the GFE and surge him into the flank, my other Skylord tries to shoot the Likanys but misses.
The first combat I roll is the Revenants and predictively they get routed (no inspiring nearby too) and I move forwards both units hoping for a flank into the werewolves next turn or into the Likanys, lot of options here, everything is looking great atm.
Then I go into the Tyrants and I roll pretty well (not brilliant, but well) leaving the werewolves with 9 wounds plus Brutal, with just nerve 15/17 I need just a 5 and 7 to rout, roll the first time and get 9 I think, reroll and get a 4.... yeah, my tyrants are dead.
I have big hopes on the GFE, 16 attacks with cs4 should be able to get the wraiths at least badly wounded, but the roll to hit is horrendous, a sea of ones, and only manage to make 6 wounds not enough to really do anything, and the skylord predictively doesn't make much, maybe a wound or two.
Not the best outcome of I'm honest, my GFE is dead and my Tyrants will fall too, that won't really leave much to deal with that damn dragon.
UNDEAD TURN 3
He starts combi-charging my GFE in the flank with the dragon and in the front with the wraiths, puts the Werewolves into the Tyrants and charges my FE in the front with the Licanys and in the flank with the Zombies (ouch), they are fresh so I think they will hold, specially with the Inspiring Mage nearby.
He has no shooting, so we jump directly into the fray. I will do this fast, both my GFE and Tyrants get routed but the mighty FE survive with 8 wounds on them. That Lykanis is so dead, a tasty roasted Werewolf nest turn.
The Dragon instead of reforming facing the real battle decides to keep facing the Skylord (might be afraid of a rear charge... 15 attacks with no CS, I woulnd't be afraid but lucky me)
SALAMANDERS TURN 3
I decide to use my Skylords well, and charge the werewolves on the back, and the zombies on the flank. I also turn the Ankylodon around to face the inminent dragon and wraiths and charge the FE back into the Lykanis.
The badly wounded Werewolves fall under the mighty Skylord (painted minis rout more enemies), he reforms to face the wraiths hoping to survive the charge and the other one performs incredibly well (3 to hit and 3 to wound with vicious) putting a lot of wounds on the zombies. The FE only manage to waver the Lykanis though, not fan of another flank charge from those zombies, you tend to forget how hard those damn werewolves are with Def 5.
Right now I don't really know if I will be able to get a draw, that damn dragon is A LOT of points and I know I won't be able to kill him, my only real hope is for my skylords to survive and flee to safety while the Akylodon tanks in the middle.
First scenario was KILL, sigh, anyway lets get started. My first opponent is a great guy, he is playing undead with a very conventional but effective army, maybe forgeting something here or there but more or less:
UNDEAD
Vampire Lord on Dragon with Armour
Revenant King on Horse
Likanys
Zombie Horde with Diadem of Dragon-Kind
Revenant Cavalry Regiment with Pathfinder
Werewolves Horde with Brew of Strength
Regiment of Wraiths
My army is the same as the last games, as I'm still play-testing it to get the hang of how the units work together, there is no reason to just change your army in each game:
SALAMANDERS
Ghekkotah Skylord with Blade of Slashing
Ghekkotah Skylord
Mage-Priest with Surge and Inspiring
Fire Elemental Horde with Blessing of the Gods
Tyrant Horde with Brew of Sharpness
GFE
Ankylodon Battle Platform
Ghekkotah Warriors Regiment
Ghekkotah Hunters
DEPLOYMENT
I have more drops and he starts deploying so I'm pretty confident I have the advantage (not very usual) but my brain short-cuts and I mess the deployment badly, here is a picture:
So the thing is I had the chance to place Anything I wanted in front of his Dragon, that is by far the only thing I really feared in his army and the wraiths that have def6, and instead of placing my hard hitters there and tank on that flank leaving the zombies and his cavalry a long walk to catch me I go half-ass and place just the GFE, my two Skylords and some poor hunters; so basically one unit that can put some damage and three that can't... yeah I did that.
We roll for fist turn and I win it, so I concede seeing that he has clearly the speed advantage and I wanted to see what kind of player I'm facing (aggressive, defensive, etc...)
UNDEAD TURN 1
So he has NO chaff at all, and just pushes forward with everything to get into the combat as soon as possible, he knows he can win the right flank easily and puts both his wraiths and Dragon in range of my Hunters and Skylords to bait me. On the other flank he Surges the Zombies forward.
SALAMANDERS TURN 1
I decide to move aggressively too, Specially with the Ankylodon, I know those zombies can't really harm him and locking that horde while I chew through his other units will be beneficial. I move my Ghekkotah Warriors to chaff my elementals against his cavalry and decide to let the Werewolves have the Tyrants as I know I will have them locked for a couple of turns and not running around with their speed 9!
On the other flank I move my GFE as far as possible to block the wraiths from charging as they wont fit and also giving the Dragon the charge in the hopes that his CS4 will at least leave him badly wounded. I move one of the Skylords in between his lines to cause havoc in future turns and place the other behind the hunters so he cant be charged.
ON the shooting phase I put some wounds on the Wraiths with my GFE hunters and Skylord (should have targeted the dragon...) while the other skylord chips one wound of the werewolves and the Ankylodon 5 to the zombies! that was great.
UNDEAD TURN 2
He takes the bait and charges my Ghekkotah Warriors with the Revenants and puts the Werewolves into the Tyrants, the Zombies move forwards to try and shoot-charge with surge and on the left flank the dragon goes into the GFE and the wraiths into the Hunters.
He puts THREE wounds on my Akylodon with the Diadem, that turns into 2 thanks to Iron Resolve and fails to Charge with Surge.
The combats go as expected and the Cavalry rout the Warriors and go back, but still leaving them open to a charge from the Fire Elementals and the Werewolves put 7 wounds on my poor Tyrants (still lower than average) and waver them, I do really love Fury.
The dragon manages to put 7 wounds on the GFE with a very lucky roll to hit and the wraiths rout the hunters too and marched forwards.
SALAMANDERS TURN 2
This turn is really crucial to me, if it goes well the battle will be mine for sure. First I see a gap between the zombies and my Ankylodon where he can see and charge the Revenants and I go for a multicharge as I cannot charge the Werewolves on the flank with my FE. The tyrants go back thanks to Fury and on the other flank I see the wraiths have the flank open to my GFE and I reform him in that direction to surge him later. I also charge the Skylord into the flank of the Dragon in hope rather than expectation.
I shoot the wraiths with the GFE and surge him into the flank, my other Skylord tries to shoot the Likanys but misses.
The first combat I roll is the Revenants and predictively they get routed (no inspiring nearby too) and I move forwards both units hoping for a flank into the werewolves next turn or into the Likanys, lot of options here, everything is looking great atm.
Then I go into the Tyrants and I roll pretty well (not brilliant, but well) leaving the werewolves with 9 wounds plus Brutal, with just nerve 15/17 I need just a 5 and 7 to rout, roll the first time and get 9 I think, reroll and get a 4.... yeah, my tyrants are dead.
I have big hopes on the GFE, 16 attacks with cs4 should be able to get the wraiths at least badly wounded, but the roll to hit is horrendous, a sea of ones, and only manage to make 6 wounds not enough to really do anything, and the skylord predictively doesn't make much, maybe a wound or two.
Not the best outcome of I'm honest, my GFE is dead and my Tyrants will fall too, that won't really leave much to deal with that damn dragon.
UNDEAD TURN 3
He starts combi-charging my GFE in the flank with the dragon and in the front with the wraiths, puts the Werewolves into the Tyrants and charges my FE in the front with the Licanys and in the flank with the Zombies (ouch), they are fresh so I think they will hold, specially with the Inspiring Mage nearby.
He has no shooting, so we jump directly into the fray. I will do this fast, both my GFE and Tyrants get routed but the mighty FE survive with 8 wounds on them. That Lykanis is so dead, a tasty roasted Werewolf nest turn.
The Dragon instead of reforming facing the real battle decides to keep facing the Skylord (might be afraid of a rear charge... 15 attacks with no CS, I woulnd't be afraid but lucky me)
SALAMANDERS TURN 3
I decide to use my Skylords well, and charge the werewolves on the back, and the zombies on the flank. I also turn the Ankylodon around to face the inminent dragon and wraiths and charge the FE back into the Lykanis.
The badly wounded Werewolves fall under the mighty Skylord (painted minis rout more enemies), he reforms to face the wraiths hoping to survive the charge and the other one performs incredibly well (3 to hit and 3 to wound with vicious) putting a lot of wounds on the zombies. The FE only manage to waver the Lykanis though, not fan of another flank charge from those zombies, you tend to forget how hard those damn werewolves are with Def 5.
Right now I don't really know if I will be able to get a draw, that damn dragon is A LOT of points and I know I won't be able to kill him, my only real hope is for my skylords to survive and flee to safety while the Akylodon tanks in the middle.