Slann
Scalenex
Keeper of the Indexes
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Option One, Traditional Style Army
Slann, BSB, Standard of Discipline, Wandering Deliberations, Harmonic Convergence, Channeling Staff, Iron Curse Icon (clear chaff away aiming with Skinks, then buff combats)
Saurus Oldblood, Glittering Scales, Fencer's Blades (goes into Temple Guard unit)
Skink Priest L1 Beasts, Cube of Darkness
Skink Priest, L1 Beasts, Dispel Scroll
30 Saurus Warriors, FC, handweapons and shields
30 Saurus Warriors, FC, spears and shields
2 x 10 Skink Skirmishers with javelins and shields and Braves (one guards a Skink Priest, one runs interference)
20 Cohort Skinks, FC, poisoned attacks (to claim a building or hide a Skink priest in the back)
Bastilodon Ark of Sotek (support Swarms and Saurus)
2 x 2 Swarm Bases (support Saurus)
10 Chameleon Skinks with Stalker (war machine detail)
6 Kroxigor with Ancient (point at largest monster)
Stegadon with Stampede (support to main block)
26 Temple Guard FC, Banner of Eternal Flame (main block)
3 Terradons with Fireleeches (to soften up trolls for Skinks to kill)
2 x 1 Salamander teams with Snack
Option Two Fast Attack No Slann Army
Saurus Old Blood, Carnosaur, Bloodroar , Loping Stride, Lodestone Amulet, Armor of Destiny, Spear, shield
Tetto'ekko (to Vanguard the Saurus Warriors so they can keep up with the others)
Skink Priest, L1 Lore of Beasts Cube of Darkness
Scar Veteran, Armor of Fortune, BSB, Cold One, Luckstone, Great Weapon
31 Saurus Warriors, FC, HW + Shield (main block 1)
34 Skinks, 3 Kroxigor, FC (main block 2)
20 Skinks, FC (Tet's bunker hang out in the back or a building)
10 Skink Skirmishers, javelins and shields, Patrol Leader
10 Chameleon Skinks with Stalker
9 Cold One Riders, FC
6 Kroxigor with Ancient
3 Rippers
2 x Ancient Stegadons with EOTG
2 x 2 Razordon Packs with 2 Snacks
Slann, BSB, Standard of Discipline, Wandering Deliberations, Harmonic Convergence, Channeling Staff, Iron Curse Icon (clear chaff away aiming with Skinks, then buff combats)
Saurus Oldblood, Glittering Scales, Fencer's Blades (goes into Temple Guard unit)
Skink Priest L1 Beasts, Cube of Darkness
Skink Priest, L1 Beasts, Dispel Scroll
30 Saurus Warriors, FC, handweapons and shields
30 Saurus Warriors, FC, spears and shields
2 x 10 Skink Skirmishers with javelins and shields and Braves (one guards a Skink Priest, one runs interference)
20 Cohort Skinks, FC, poisoned attacks (to claim a building or hide a Skink priest in the back)
Bastilodon Ark of Sotek (support Swarms and Saurus)
2 x 2 Swarm Bases (support Saurus)
10 Chameleon Skinks with Stalker (war machine detail)
6 Kroxigor with Ancient (point at largest monster)
Stegadon with Stampede (support to main block)
26 Temple Guard FC, Banner of Eternal Flame (main block)
3 Terradons with Fireleeches (to soften up trolls for Skinks to kill)
2 x 1 Salamander teams with Snack
Option Two Fast Attack No Slann Army
Saurus Old Blood, Carnosaur, Bloodroar , Loping Stride, Lodestone Amulet, Armor of Destiny, Spear, shield
Tetto'ekko (to Vanguard the Saurus Warriors so they can keep up with the others)
Skink Priest, L1 Lore of Beasts Cube of Darkness
Scar Veteran, Armor of Fortune, BSB, Cold One, Luckstone, Great Weapon
31 Saurus Warriors, FC, HW + Shield (main block 1)
34 Skinks, 3 Kroxigor, FC (main block 2)
20 Skinks, FC (Tet's bunker hang out in the back or a building)
10 Skink Skirmishers, javelins and shields, Patrol Leader
10 Chameleon Skinks with Stalker
9 Cold One Riders, FC
6 Kroxigor with Ancient
3 Rippers
2 x Ancient Stegadons with EOTG
2 x 2 Razordon Packs with 2 Snacks