Skink
Apollo3
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Seeing as how skinks are present in pretty much every Lizardmen army out there, I thought I'd post up some neat tricks you can use them for. Maybe you're heard these before, maybe you haven't, but hopefully everyone learns something! Some of these can be used with other types of skirmishers as well.
1. Take out giants! No chaos player likes to see his awesome and potentially destructive 200+ point giant fall in one turn to a 60 point unit of skinks with blowpipes. giants have no armour so the poison works superbly against them. also, remember the +1 to hit for the giant being a large target!
2. March block early! skinks can scout, so position them where they can slow down a large portion of the enemy's army and spend the extra turns magicking/shooting them up. If he turns something around to deal with your harassing skinks...good! that's another unit that has to spend at least 3 turns dealing with 60 points of skinks! as a side note, the infiltrating skinks can also take out lone mages and stuff that are left lurking behind their lines.
3. Redirect charges! this one is not as well known. You may be thinking "but they're skirmishers, they line up to the enemy!" aha! only when you accept the charge! If you elect to flee, then the enemy unit pursues towards the nearest visible skirmisher! this means that if you deploy them in kind of a half moon shape with one side farther forward, as long as the forward flank is in the enemy's sight arc they have to wheel and pursue towards it. this trick can set up some devastating flank charges.
4. Screen kroxies! this one is obvious, but just stand them in from of kroxies and let them take some missile damage, then charge the kroxies right through!
5. Claim quarters! remember, at the end of the game there are 400 free VPs up for grabs, 100 for each table quarter. you can get a free 100 VPs just by having some leftover skinks sit in an otherwise unoccupied quarter, possibly meaning the difference between a draw and a victory (or a loss and a draw)! Or they can contest a quarter, denying your opponent the easy VPs. this is just as important.
These are all I could think of off the top of my head, but hopefully it helps you out in future battles.
good luck!
Apollo3
1. Take out giants! No chaos player likes to see his awesome and potentially destructive 200+ point giant fall in one turn to a 60 point unit of skinks with blowpipes. giants have no armour so the poison works superbly against them. also, remember the +1 to hit for the giant being a large target!
2. March block early! skinks can scout, so position them where they can slow down a large portion of the enemy's army and spend the extra turns magicking/shooting them up. If he turns something around to deal with your harassing skinks...good! that's another unit that has to spend at least 3 turns dealing with 60 points of skinks! as a side note, the infiltrating skinks can also take out lone mages and stuff that are left lurking behind their lines.
3. Redirect charges! this one is not as well known. You may be thinking "but they're skirmishers, they line up to the enemy!" aha! only when you accept the charge! If you elect to flee, then the enemy unit pursues towards the nearest visible skirmisher! this means that if you deploy them in kind of a half moon shape with one side farther forward, as long as the forward flank is in the enemy's sight arc they have to wheel and pursue towards it. this trick can set up some devastating flank charges.
4. Screen kroxies! this one is obvious, but just stand them in from of kroxies and let them take some missile damage, then charge the kroxies right through!
5. Claim quarters! remember, at the end of the game there are 400 free VPs up for grabs, 100 for each table quarter. you can get a free 100 VPs just by having some leftover skinks sit in an otherwise unoccupied quarter, possibly meaning the difference between a draw and a victory (or a loss and a draw)! Or they can contest a quarter, denying your opponent the easy VPs. this is just as important.
These are all I could think of off the top of my head, but hopefully it helps you out in future battles.
good luck!
Apollo3