I've been toying with the thought of a double EOG list and this is the list i'm thinking of running at a local tournament - not a super serious one but still want to be at least a bit competitive
I've payed the TG tax as im not super confident in my ability to keep the Slann alive (but getting better every game)
I know the carno won't stand up to the dragons/wyverns in the meta but maybe he'll hold it up long enough for the rest of the army to do some work
Cheers!
Lizardmen - 2000 pts - [1997pts]
# Lizardmen - Main Force [1997pts]
## Characters [997pts]
Saurus Scar-Veteran [317pts]: Hand Weapon, Heavy Armour, Shield, Battle Standard Bearer, Talisman Of Protection, Carnosaur (Heavy Armour, Slashing talons)
Skink Priest [315pts]: Hand Weapon, Light Armour, Wizard Level 1, Elementalism
• 1x Ancient Stegadon [255pts]: 5x Skink Crew (Hand Weapon, Javelin), Great horns, Engine of the Gods
Slann Mage-Priests [365pts]:
• 1x Slann Mage-Priest [365pts]: Hand Weapon, General, Becalming Cogitation, Wizard Level 4, High Magic, Lore Familiar
## Core [565pts]
Saurus Warriors [194pts]: Thrusting Spear
• 12x Saurus Warrior [14pts]: Hand Weapon, Heavy Armour, Shield
• 1x Standard Bearer [7pts]
• 1x Musician [7pts]
1x Skink Skirmishers [70pts]: Scouts
• 12x Skink [5pts]: Hand Weapon, Light Armour, Javelins and Shields
1x Skink Skirmishers [70pts]: Scouts
• 12x Skink [5pts]: Hand Weapon, Light Armour, Javelins and Shields
Skink Skirmishers [50pts]:
• 10x Skink [5pts]: Hand Weapon, Light Armour, Javelins and Shields
Temple Guard [181pts]:
• 10x Temple Guard [16pts]: Halberd, Hand Weapon, Heavy Armour, Shield
• 1x Revered Guardian [7pts]
• 1x Standard Bearer [7pts]
• 1x Musician [7pts]
## Special [180pts]
Bastiladon [180pts]: Thunderous bludgeon, Solar Engine, 4x Skink Crew (Hand Weapon, Javelin)
## Rare [255pts]
Ancient Stegadon [255pts]: 5x Skink Crew (Hand Weapon, Javelin), Great horns, Engine of the Gods
I've payed the TG tax as im not super confident in my ability to keep the Slann alive (but getting better every game)
I know the carno won't stand up to the dragons/wyverns in the meta but maybe he'll hold it up long enough for the rest of the army to do some work
Cheers!
Lizardmen - 2000 pts - [1997pts]
# Lizardmen - Main Force [1997pts]
## Characters [997pts]
Saurus Scar-Veteran [317pts]: Hand Weapon, Heavy Armour, Shield, Battle Standard Bearer, Talisman Of Protection, Carnosaur (Heavy Armour, Slashing talons)
Skink Priest [315pts]: Hand Weapon, Light Armour, Wizard Level 1, Elementalism
• 1x Ancient Stegadon [255pts]: 5x Skink Crew (Hand Weapon, Javelin), Great horns, Engine of the Gods
Slann Mage-Priests [365pts]:
• 1x Slann Mage-Priest [365pts]: Hand Weapon, General, Becalming Cogitation, Wizard Level 4, High Magic, Lore Familiar
## Core [565pts]
Saurus Warriors [194pts]: Thrusting Spear
• 12x Saurus Warrior [14pts]: Hand Weapon, Heavy Armour, Shield
• 1x Standard Bearer [7pts]
• 1x Musician [7pts]
1x Skink Skirmishers [70pts]: Scouts
• 12x Skink [5pts]: Hand Weapon, Light Armour, Javelins and Shields
1x Skink Skirmishers [70pts]: Scouts
• 12x Skink [5pts]: Hand Weapon, Light Armour, Javelins and Shields
Skink Skirmishers [50pts]:
• 10x Skink [5pts]: Hand Weapon, Light Armour, Javelins and Shields
Temple Guard [181pts]:
• 10x Temple Guard [16pts]: Halberd, Hand Weapon, Heavy Armour, Shield
• 1x Revered Guardian [7pts]
• 1x Standard Bearer [7pts]
• 1x Musician [7pts]
## Special [180pts]
Bastiladon [180pts]: Thunderous bludgeon, Solar Engine, 4x Skink Crew (Hand Weapon, Javelin)
## Rare [255pts]
Ancient Stegadon [255pts]: 5x Skink Crew (Hand Weapon, Javelin), Great horns, Engine of the Gods