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8th Ed. The Tempest: 2000p goodness

Skink

stormshaft

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(Updated with correct use of magic items.)
We're aiming at 2000p at my local trusted gang of gamers, so I thought the following might be good for a varied setup against most opponents:

Lords: 385p (~19%)


• Slann (General)
- 2 Disciplines (Rumination & Focus)
- Cupped Hands
- Obsidian Trinket
- Lore of Life
(Rather obvious use, will be the central piece in his TG bunch, hoping to use a lot of magic, thanks to Cupped Hands even the occasional dispel of ToV won't stop me from dishing out a few heals and extra toughness around.)


Heroes: 278p (~14%)

• Scar Veteran
- BSB
- Sword of the Hornet
- Glittering Scales
- Shield
(Goes with the Saurus, next to the TG/Slann block. His magic items makes him a bit more dangerous than most BSB's in combat. Made him my "hitty" character.)

• Skink Priest
- Lvl 2
- Plaque of Tepok
- Dispel Scroll
(Extra eyes for the Slann (not used with Lore of Life though), as well as having quite a few spells of his own, and a dispel scroll on those important enemy casts, goes with the Skinks/Krox as a bodyguard.)


Core: 675p (~33%)


• 30 Saurus
- Musician + BS
(Goes on one side of the TG/Slann as the hammer/anvil with the Scar Vet in the group.)

• 28 Skinks
- Full command
- 3 Kroxigors
(Skink priest goes here, used as both a bodyguard for him, as well as helping with the hammering on the other side of the TG/Slann. Skink champion is there to soak up the first challenge against the priest.)


Special: 502p (~25%)


• 6 Camo Skinks
(Warmachine/monster killas.)

• 6 Camo Skinks
(Warmachine/monster killas 2.)

• 18 Temple Guard
- Full command
- The other Tricksters Shard
- Sword of Swift Slaying

- Banner of Eternal Flame
(Hammer/anvil unit. Slann's regen and heals will hopefully keep these guys at full strength. Banner is there to mess with any other regen-enemies (Abom's/Grave Guard of doom/treemen/trolls). Tricksters Shard is there if and when the Champion has to pick up a few challenges aiming at the Slann (plus I had 15p left :P ). Gave him SoSS instead of Tricksters Shard, always nice with a ASF-TG, both regarding normal combat as well as any challenges he will have to accept. Will hopefully hold the centre of my army.

Rare: 160p (~8%)


• Salamander
- Extra handler
(Everything-killer! Going up a flank with the other Sallie.)

• Salamander
- Extra Handler
(Everything-killer 2! Going up a flank with the other Sallie.)


Planning to play a bit defensively, luring and bottleneck'ing the enemy as he approaches, plus a few poisoned shots and a few flames coming in from the sides to try and mess with warmachines and... well anything I can get my claws on.
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Gonna try it out on sunday, I'll report back how it fares.
 
Fixed!
Damnit.
Realized two things as I went to bed last night.
The Skink Priest can't carry both a Dispel Scroll and a Plaque of Tepok since they are both Arcane Items.
The TG champion shouldn't carry around an item that negates the wardsave of the Slann behind him.
Rather contra-productive.






I have to rethink this business.
 
du e ju svenne banan som jag! trevligt med lite sällskap lol.

I´d give the priest the plaque of tepok.
also what lore are you using for your slann??
 
1968yearofmetall said:
du e ju svenne banan som jag! trevligt med lite sällskap lol.

I´d give the priest the plaque of tepok.
also what lore are you using for your slann??

Svennebanan! :)

Yeah I thought so as well, I'll try to dish out as much magic damage as I possibly can instead of trying to stop the opponent.
Two channelers and "high" lvl spellcasters might help a bit with the dispelling anyway.
I'm going with Lore of Life on the Slann.
 
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