Currently I am loving the flexibility and maneuverability that I can get out of my Dark Elf Army through Harpies and, especially, Dark Riders. I'm looking to bring some of this over to my Lizardmen army and, to do this, I'm looking at Terradons.
Flying, Fast Cavalry, Skirmish, Vanguard, Drop Rocks - they sound like the perfect mix of baiting, redirecting and chaff clearing.
But are they worthwhile? Chameleon and Skirmisher Skinks seem to fulfill entirely similar roles only at vastly reduced points costs. Terradons also seem to be the only monstrous cavalry in the game that are T3 and didn't get some sort of stealth buff. And no spears, really?
So for those of you who do use them: how do you use them? Multiple units, optimal unit size, tactics?
Flying, Fast Cavalry, Skirmish, Vanguard, Drop Rocks - they sound like the perfect mix of baiting, redirecting and chaff clearing.
But are they worthwhile? Chameleon and Skirmisher Skinks seem to fulfill entirely similar roles only at vastly reduced points costs. Terradons also seem to be the only monstrous cavalry in the game that are T3 and didn't get some sort of stealth buff. And no spears, really?
So for those of you who do use them: how do you use them? Multiple units, optimal unit size, tactics?