Do you want some Death? here, take a look at this.
1000 pts:
Mourngul
1 x Necromancer
3 scorpions
1 x Screaming Skull Catapult
2 x 10 zombies
it's a really strong all-comers list.
For those that don't know it, the mourngul is a 400 pts monstrosity, with a defense similar to the bastiladon (save 3+, negates rend, ward save 4+ vs mortal wounds), but with 10 wounds and that heals d3 each time it kills a model, imposes penalties to "to hit" based on the opponents' bravery (-1 fr bravery 7 or more, -2 for bravery 6 or less), and at full health delivers 8 attacks 3+ / 3+ / rend -2 / 2 dam
the catapult imposes -2 to bravery to each unit that it's targeted by its fire (even if it misses)
The mourngul, backed up by the necromancer and the SSC, is an immortal killer beast.
the SSC gives maluses to units in combat with the mourngul and (even if unreliable) can always threaten long range and so could kill something as warmachine crew, even if screened by infantry and thus unreacheable by the scorpions
the zombies are a very cheap battleline tax and they act as protective screen for the necromancer
the scorpions in group can easily assassinate key units / heroes, or can be fielded as separate units and use their pop ability to conquer distant objectives.
That's scary, have solid battlefield control and can wreck anything in CC... it's one of the few lists that at 1000 pts can reliably face also that broken beastclaw allegiance with Frostlord on stonehorn and Thundertusk!