So I just played first game under new BETA rules, and saw changes in Snake swarms. Venomus Tide now forces charging enemy to make dangerous terrain test. Combined with scout option and unbrekable rule how viable do you think is using them as shield in front of our forces? To deny them charges on our main blocks, force them to pivot into bad positions and soften them before combat. I'm used to deploing them on flanks, but now I'm thinking of 2 or 3 units as mobile shield directly in front of main forces.
In game that I just played, cheapest block of 2 snake swarm models took 10 guys from 40-model block of Skaven infantry and almost cost my enemy whole unit due to panic test. I admit that was (un)lucky roll, but it got me thinking.
What do you guys think?
In game that I just played, cheapest block of 2 snake swarm models took 10 guys from 40-model block of Skaven infantry and almost cost my enemy whole unit due to panic test. I admit that was (un)lucky roll, but it got me thinking.
What do you guys think?