• The forum software have been upgraded to the latest version.

    If you notice anything that looks off, or does not work, please let us know.

    For more information, click here.

8th Ed. small point weekend 1000p need help

Skaven Slave

icesea12

Clan Moulder
Messages
15
Likes Received
0
Trophy Points
0
i have a have a small point weekend coming at flgs and i having a hard time deciding which list to bring
(i have all the old models but the new ones expect the bastiladon which i think i can finish painting in time)
here are the three list which one you think is best

list one can u guess which is my favorite unit

scar-vet cold one great weapon light armor
skink priest lv 2 dispell scroll witth beasts

saurs x 24 full command
saurs x 24 full command

cold ones *5 pack leader
998

suars heavy army with the extra cold ones punch and the soupporting skink persist

list 2 the chessey stegadon't

scar-vet light armor great wepon
skink priest lv 2 dispell scroll

saurs x 23 full comand
saurs x 23 full comand

stegadon

996


pretty much banking that no other 1000p army has good way to deal with a stega
* should i drop the suarus count futher to fit a some cold ones

List 3 the new bastion

scar-vet light armor great wepon
skink priest lv 2 dispell scroll

saurs x 18 full command
saurs x 18 full command

cold ones *5 pack leader
bastiladon solar
996
*should i drop some sauri for a cold one on my scarvet

would like to know which you think is best and tips how to better each one
thank you in advance

Do not post points costs for individual units.
 
On this low amount of points, redirectors are so crucual I'd say. Just think of keeping the enemies' most important unit busy for a while while your troops fight other things. Thus, I'd definitely bring a units of skink skirmishers for core. Perhaps even two, but youd want a beefy core block too. Hmm..

Moreover, with such a low amount of spells and probably a low amount of mage level/mages, the Bastiladon gains in strength (e.g., a roll of 5/6 with one dice becomes even harder to get rid of). I wonder if its not too supporty though, his magic really has to do work. But it is a good way to threaten really strong stuff, which may be hard to deal with on these lists. One other way to deal with the strong stuff is by, if youre going with a Stegadon, is by giving him the sharpened horns upgrade. Its quite cheap and in special you can.

Dont really like the cold ones, even if they are quite improved. Think theres better stuff. Chameleon skinks on such low points are annoying as hell too. As is one Salamander.

Hope this helps!!

PS. id definitely get the scar vet to 1+ with a cold one. Hes so hard to get rid off at this lvl.
 
the only issue with salamanders is if i face some thing of the elites (for example high elves) i could spend all day trying to hit the bloody elves if the running small units

Beyonder said:
Dont really like the cold ones, even if they are quite improved. Think theres better stuff. Chameleon skinks on such low points are annoying as hell too. As is one Salamander.

ideally the cold ones was to bring some ws 4 to the table

but having skinks sounds like a good idea
 
Personally i would go with list 3 but try and get the scar-vet on a cold one.
 
adjusted list 2

scar-vet light armor great wepon
skink priest lv 2 dispell scroll
skinks skimx12 leader
saurs x18 full comand
saurs x 18 full comand

stegadon sharpen horns


adjusted list 3
scar-vet light armor great wepon cold one
skink priest lv 2 dispell scroll

saurs x18 full comand
saurs x 15 full comand

bastion
cold ones *5 pack leader musicans
 
Back
Top