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Blog Sleepy Boardgame Corner

I came home from work today and kiddo, was already shouting: "Dad, dad, come on, we want to play nutventure!"
:D

Great thing to hear, considering those models are suprise and he doesn't know about them yet. I was a bit tempted to get them to the table, just to see his face, but they still need varnish.
 
Absolute game designer of the year, I am :D

Kiddo wanted to play with his dinosaurs and explained the everchanging rules of the game to me. It felt more complicated than "The Cones of Dunshire" or "Marshgammon", so we decided to streamline it a bit.

Kiddo helped me to cut out tokens with numbers and we started. Each player starts with 4 models of value 10 and 1 model of value 11. Players take turns rolling two D6, each time stating which models is attacking which model.
If attacker rolls equal or higher value than defending model has, defeated model leaves table scared and sits on couch, winner is empowered and gains higher number (7 becomes 8, 10 becomes 11, etc...). If attacker rolls lower number, both are tired from fight and both get number lower that they had (10 attacking 8 becomes 9, defending model becomes 8)

Kiddo is over the moon. Plays with models and practices numbers.
And it all took about 15 minutes of cutting tokens. :D
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We are also playing Karak with kiddo. This game has special place in my heart, because I was one of early play-testers during prototype phase and after it released, I got my copy signed by author as one of first people who bought game directly physically from them. Later, I bought expansion as well and for last couple of days we have second (small) expansion that adds 3 more heroes.
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Since during play, there is plenty of touching board, kiddo often moves half of dungeon, so I bought bunch of interlocking tile cells and tile tower to easily reach them.
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Still can't paint details on minis, so I decided that it is time for another round of "pimp my game" and thought about insert to store everything in base game box. There was later release of square big box that holds everything, but I have original rectangular box that need some gutting out to fit everything nicely.
Anyways, here is quick sketch after proper measuring while kiddo assisted.
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Office drawer is indeed the gift that keeps on giving. :D

This time I found two little preshaded heroes for Descent. Spcefically this batch from two years ago (!!!).

I am absolutely awful with progressing on those Ettins, so I took 4 more heroes that doesn´t need putty and started on those. This time there are some colours and not just fifty shades of leather :)
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Not much to show as of yet, I only cleaned mold lines, degreased them and primed them black.
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And finally gave them long overdue paintjob. :D

Logan Lashley and Dezra the Vile are done:
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Kiddo gave me exhausting explanation of his game he invented. After much moderation ( like having to roll sixes on all three dice to score a hit, or that villain has thousand hit points) we figured out basic rules and started making it together. I present to you, "the Hunt for the Kraken" :D
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Each player gets one big and one small ship, and together they have to defeat the Kraken before it sinks all of their ships. There is also maelstrom slowly moving around the map.

I made some standees that he coloured, then I measured map that he coloured and helped glue to cardboard. Maaelstrom was quickly made by me while he had lunch.
 
Kiddo gave me exhausting explanation of his game he invented. After much moderation ( like having to roll sixes on all three dice to score a hit, or that villain has thousand hit points) we figured out basic rules and started making it together. I present to you, "the Hunt for the Kraken" :D
View attachment 170851

View attachment 170850
Each player gets one big and one small ship, and together they have to defeat the Kraken before it sinks all of their ships. There is also maelstrom slowly moving around the map.

I made some standees that he coloured, then I measured map that he coloured and helped glue to cardboard. Maaelstrom was quickly made by me while he had lunch.
That looks like some great fun. What a fantastic project for you guys to work on together!
 
That looks like some great fun. What a fantastic project for you guys to work on together!

It was fun. :)
Betweeen kiddo being sick most of the winter and me still looking for the job, it served as great distraction.
 
Kiddo gave me exhausting explanation of his game he invented. After much moderation ( like having to roll sixes on all three dice to score a hit, or that villain has thousand hit points) we figured out basic rules and started making it together. I present to you, "the Hunt for the Kraken" :D
View attachment 170851

View attachment 170850
Each player gets one big and one small ship, and together they have to defeat the Kraken before it sinks all of their ships. There is also maelstrom slowly moving around the map.

I made some standees that he coloured, then I measured map that he coloured and helped glue to cardboard. Maaelstrom was quickly made by me while he had lunch.

What a great project and happy memories in the making!
Love your combined work.

Grrr, !mrahil
 
We are also playing Karak with kiddo. This game has special place in my heart, because I was one of early play-testers during prototype phase and after it released, I got my copy signed by author as one of first people who bought game directly physically from them. Later, I bought expansion as well and for last couple of days we have second (small) expansion that adds 3 more heroes.
View attachment 166880

There was international women's day sale and discounts stacked with better half's book club discount.
I simply handed cash and decided it is time for last upgrade :D
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