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8th Ed. Slanns Lore choise for team Tournament

Razordon

Juhaaha

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Hi all!

I am attending in a team tournament held in next month. Each team has 3 players with 2k, 1600pts and 1200pts armies. Other armies are "evil", so we are desperate allies (using the rulebooks allies rules)
2 team members will be playing together in most scenarios, and 1 member is playing on his own.

now, I am the one with 1600pts list. I had no problem with list construction, but with Slanns lore choise

My slann build

Slann
bsb
Reroll miscast, Rumination
Plaque of Tepok
Divided Plaque of Protection

No TG box this time. I've been toying idea of Slann having LoFire (seems like a really good lore IMHO, lots of damage potential)
But I do Like LoLight, having used it in most games I've played. And even LoHeavens seems good choise.


What lore would you use? arguments please.

and btw, if there something in Slann you would change, please suggest.
 
IMO, life would probably be my choice, seeing as miscasts are rarely a problem, then i'd make the slaan ethereal (higher state of conciousness) if he's going without TG to protect him from everything bar magic.

Another option could be to take shadow, allowing you to teleport yourself in close to unleash hell then teleport back to safety.

i'd look at one of these 2 i think
 
I dont like life, having only 2 spells worth dispelling. Also, My list dont have heroes on foot, and only couple multiwound things (2 salas, scar vet, slann)
And in this tournament, charas get LoS! roll vs dwellers, final transmutation and such

I did think of Ethereal, but couldnt find points for it. Remember, Slann can only cost 400pts
 
mixer86 said:
IMO, life would probably be my choice, seeing as miscasts are rarely a problem, then i'd make the slaan ethereal (higher state of conciousness) if he's going without TG to protect him from everything bar magic.

Another option could be to take shadow, allowing you to teleport yourself in close to unleash hell then teleport back to safety.

i'd look at one of these 2 i think

The idea i had in mind was if you took life, then you wouldn't need reroll miscast as a discipline.

then take ethereal instead
 
gotta say i do like Fire, but as a lizard i can honestly say i've never used it, even in allied games.

I tend to find my allys (usually dwarfs (who don't use magic as such), empire or HE) tend to lean towards fire anyway, the empire in particular does. Very destructive lore, i therefore tend to stick with life so we have a balance across the allied forces.

Do you know what lore your ally is taking? it may help you with your decision.
 
Beastmen (1200pts) are taking lvl1 with beast, Delfs (2k) are taking lvl1 metal and lvl4 shadows
 
well thats a lot of mages to share 1 power dice pool, in that case maybe fire would be best, fairly cheap casting values and rumination should allow you to get most of your stuff off.
 
Not really, only if I and Delfs are playing at the same time, Games wont be 3vs3, but 2vs2 and 1vs1

My list, If you like to know


Slann
Lore of X
bsb
Reroll miscast, Rumination
Plaque of Tepok
Divided Plaque of Protection

Scar veteran
Cold one, Halberd
Armour of Fortune
Venom of the firefly frog
Dragonbane gem

Core:

10x Skirmishers

26x Saurus Warriors
Full Command

25x Saurus Warriors
Full Command

Special:

5x Chameleon Skinks

5x Chameleon Skinks

6x Chameleon Skinks

Rare:

Salamander Huntpack 80pts
extra Handler

Salamander Huntpack 80pts
extra Handler


1597pts
 
Oh ok, didn't realise only 2 would be playing. Fair enough.

Really like the list. but i can't understand why you are paying the extra for the CO for your scar vet, i would prefer him on foot in one of the saurus blocks but hey ho.

not sure you need plaque of Tepok either, being level 4 your gonna get just about everything you want from the lore you choose anyway.
 
20pts for having +2 AS and ItP isnt too bad. Ok, he wont get Look Out Sir!, but I can hide him as long as cannons live.

Yeah, I'v been thinking of chancing Plaque of Tepok for banner of Swiftness.
 
AFter few dice rolls, I think I'll try LoFire at next testgame. Definatelly dropping PoTeapot, maybe Channeling Staff/ Banner of +1M instead
 
Sounds good, let us know how it goes, would quite like to hear how Fire works with the slaan.
 
Beastmen player is going to drop the lvl1, so that means If I am playing with him, I can spend all the power dices :bored: . Going with PoTeapot on that case
 
Juhaaha said:
Beastmen player is going to drop the lvl1, so that means If I am playing with him, I can spend all the power dices :bored:
It won't work that way if you're desparate allies i'm afraid. Altho having a teamie is a great way to score another dispell scroll for your cause.
 
D'oh. I read that Power dices must be split equally between casters, not armies. Thanks for pointing that out
 
Better find out here than on the table i allways say ;)

Edit: In fact seeing as our lvl 4 costs so many points i would suggest you let your teammates handle the casting and just get a couble of skinks to lug a scroll and/or a cube around :bored:
 
Scenarios:

1. Blood and glory, 1,6k+1,2k vs 1,6k+1,2k & 2kvs2k
2. Meeting Engagement 2k vs 1,6k+1,2k
3.Battleline 1,6k vs 1,6k & 2k+1,2k vs 2k+1,2k
4.Dawn Attack 3x 1vs1
5. Battleline. Same sized armies play against each others

So, in 3 games I'll be playing on my own, so Rumination is nice, and it helps me a lot when sharing pool dices.
 
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