Saurus
Kinslayer
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I don't see a lot of people using or recommending this lore on here for their Slann? I tried it out today and this is an awesome build against Bretonnians. I think it would work well against other relatively high armour opponents as well (eg, Warriors of Chaos, Dwarfs, Chaos Dwarfs, Empire, High Elves even).
You can see the results I had with this lore in my batrep here; http://www.warseer.com/forums/showthread.php?349733-Lizardmen-vs-Bretonnia-2000-pts-%28-6%29-Massacre!
A few things about the Lore of Metal that stood out for me...
Searing Doom - this magic missile is awesome, and even the boosted version is relatively easy for a Slann with a free power dice to cast.
Enchanted Blades of Aiban on a Saurus Horde against Knights = awesome.
Final Transmutation - relatively easy to cast with a Slann and will either draw out scrolls or turn things to gold, this one would also be really destructive against an enemy horde. (Since on average 1 in 3 models will die)
The only 'let down' is Glittering Robe, which gives a 5+ SS Save which is all but useless for Lizardmen. Only Skinks could possibly benefit from this spell, but it still has its uses this just limits them greatly. (It's still better than Lore of Beasts with it's useless 6th spell the Slann cannot cast).
Has anyone else used this Lore and got anything to say about it?
You can see the results I had with this lore in my batrep here; http://www.warseer.com/forums/showthread.php?349733-Lizardmen-vs-Bretonnia-2000-pts-%28-6%29-Massacre!
A few things about the Lore of Metal that stood out for me...
Searing Doom - this magic missile is awesome, and even the boosted version is relatively easy for a Slann with a free power dice to cast.
Enchanted Blades of Aiban on a Saurus Horde against Knights = awesome.
Final Transmutation - relatively easy to cast with a Slann and will either draw out scrolls or turn things to gold, this one would also be really destructive against an enemy horde. (Since on average 1 in 3 models will die)
The only 'let down' is Glittering Robe, which gives a 5+ SS Save which is all but useless for Lizardmen. Only Skinks could possibly benefit from this spell, but it still has its uses this just limits them greatly. (It's still better than Lore of Beasts with it's useless 6th spell the Slann cannot cast).
Has anyone else used this Lore and got anything to say about it?